Player Matchup

Fernando
Fernando
Diamond III
CapacityCat3967
Fernando
Diamond III
Level 999
Champion Stats
25W - 16L
1,653 SR
Queue Stats
124W - 117L
1,580 Elo+
Solo
Saati
Saati
Diamond II
HAHAHAHAHAHAHAHA
Saati
Diamond II
Level 492
Champion Stats
23W - 8L
1,808 SR
Queue Stats
412W - 360L
1,662 Elo+
Party 3
Zhin
Zhin
Diamond V
HEHEHEHEHEHEHEHE
Zhin
Diamond V
Level 351
Champion Stats
5W - 4L
1,653 SR
Queue Stats
173W - 131L
1,692 Elo+
Party 3
Moji
Moji
Silver I
cryptxcv
Moji
Silver I
Level 89
Champion Stats
3W - 1L
1,568 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 1
Rei
Rei
Gold IV
raptor_Smoove
Rei
Gold IV
Level 119
Champion Stats
2W - 1L
1,607 SR
Queue Stats
10W - 12L
1,453 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 410
1,658 SR
1,568 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 571
1,640 SR
1,600 Elo+
Octavia
Octavia
Diamond IV
Dorkast
Octavia
Diamond IV
Level 999
Champion Stats
45W - 44L
1,632 SR
Queue Stats
1,066W - 1,004L
1,575 Elo+
Solo
Jenos
Jenos
Diamond V
FrickinFrack
Jenos
Diamond V
Level 379
Champion Stats
34W - 35L
1,662 SR
Queue Stats
714W - 664L
1,614 Elo+
Solo
Inara
Inara
Platinum III
Küshang
Inara
Platinum III
Level 134
Champion Stats
4W - 3L
1,605 SR
Queue Stats
220W - 182L
1,627 Elo+
Party 2
Koga
Koga
Diamond III
OZ-08-
Koga
Diamond III
Level 999
Champion Stats
317W - 303L
1,640 SR
Queue Stats
1,723W - 1,743L
1,599 Elo+
Solo
Yagorath
Yagorath
Gold V
Opalíne
Yagorath
Gold V
Level 345
Champion Stats
43W - 29L
1,661 SR
Queue Stats
148W - 133L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
1 / 9 / 6
1,925
193
27,790
83,254
102,497
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
10 / 8 / 7
2,465
247
90,757
41,137
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
7 / 9 / 6
2,147
215
48,553
36,747
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Moji
53
3 / 10 / 8
1,791
179
34,573
40,502
24,406

Level 1

Level 5

Level 4

Level 4

Level 1

Level 1

54
1 / 8 / 9
1,919
192
6,792
39,129
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
KhanCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Dorkast
Octavia
56
6 / 3 / 13
2,948
295
52,603
23,360
16,675
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

45
5 / 7 / 16
3,968
397
20,809
20,169
5,695
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Küshang
Inara
48
0 / 5 / 16
2,819
282
35,990
43,953
15,308
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Koga
OZ-08-
Koga
58
17 / 5 / 8
3,431
343
66,220
37,836
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Yagorath
Opalíne
Yagorath
55
16 / 2 / 11
3,227
323
65,147
79,190
0
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 20%.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

57s
Objective Time
5m 23s
58
Kill Participation
108
22
Kills
44
44
Deaths
22
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fernando
1
9
6
0.44
W
Octavia
Dorkast
Octavia
6
3
13
4.17
W
5
7
16
1.86
L
10
8
7
1.69
L
7
9
6
1.11
W
Inara
Küshang
Inara
0
5
16
1.6
W
Koga
OZ-08-
Koga
17
5
8
4.2
W
Yagorath
Opalíne
Yagorath
16
2
11
10.75
L
Moji
3
10
8
0.7
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,465
Damage
240,769
240,769
Taken
204,508
126,903
Shielding
37,678
118,216
Healing
119,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
27,790
16,165
0
387
83,254
102,497
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
Dorkast
Octavia
52,603
42,913
1,480
2,597
23,360
16,675
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,809
14,253
73,927
4,278
20,169
5,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
90,757
74,668
0
3,849
41,137
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
48,553
36,103
0
2,059
36,747
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
Küshang
Inara
35,990
27,514
0
4,873
43,953
15,308
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
OZ-08-
Koga
66,220
59,987
0
5,154
37,836
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Yagorath
Opalíne
Yagorath
65,147
43,221
1,162
26,369
79,190
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Moji
34,573
32,391
17,102
1,536
40,502
24,406
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
6,792
6,542
75,880
17,403
39,129
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role