Player Matchup

Barik
Barik
Gold II
AndroidC18
Barik
Gold II
Level 713
Champion Stats
32W - 25L
1,683 SR
Queue Stats
687W - 642L
1,496 Elo+
Solo
Buck
Buck
Gold II
Cosinus10
Buck
Gold II
Level 999
Champion Stats
91W - 74L
1,663 SR
Queue Stats
1,049W - 1,047L
1,486 Elo+
Solo
Seris
Seris
Gold II
LeoNaughtyyhehe
Seris
Gold II
Level 188
Champion Stats
21W - 23L
1,580 SR
Queue Stats
350W - 378L
1,489 Elo+
Solo
Makoa
Makoa
Platinum V
StonedBrooo
Makoa
Platinum V
Level 120
Champion Stats
33W - 25L
1,679 SR
Queue Stats
206W - 201L
1,550 Elo+
Solo
Kinessa
Kinessa
Gold III
energy_n1cc8
Kinessa
Gold III
Level 153
Champion Stats
2W - 3L
1,483 SR
Queue Stats
37W - 37L
1,502 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 435
1,618 SR
1,505 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 726
1,606 SR
1,500 Elo+
Saati
Saati
Platinum II
GvtZz
Saati
Platinum II
Level 999
Champion Stats
103W - 120L
1,621 SR
Queue Stats
1,643W - 1,644L
1,597 Elo+
Solo
Inara
Inara
Gold IV
Minatosmurf
Inara
Gold IV
Level 487
Champion Stats
3W - 7L
1,567 SR
Queue Stats
522W - 511L
1,503 Elo+
Party 1
VII
VII
Gold II
Shampминьон
VII
Gold II
Level 999
Champion Stats
31W - 37L
1,582 SR
Queue Stats
1,841W - 1,825L
1,485 Elo+
Solo
Ying
Ying
Platinum V
kotanski
Ying
Platinum V
Level 999
Champion Stats
33W - 26L
1,651 SR
Queue Stats
1,069W - 1,010L
1,482 Elo+
Solo
Terminus
Terminus
Bronze I
tratorcbt
Terminus
Bronze I
Level 146
Champion Stats
109W - 91L
1,609 SR
Queue Stats
339W - 353L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
9 / 1 / 13
3,475
348
64,571
33,022
49,571
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Buck
59
10 / 6 / 13
3,083
308
59,990
30,315
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

56
3 / 3 / 16
3,068
307
24,153
17,368
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

54
11 / 4 / 9
3,014
301
47,939
66,025
16,639
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Kinessa
energy_n1cc8
Kinessa
48
12 / 6 / 13
3,278
328
69,358
22,929
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
GvtZz
Saati
52
10 / 11 / 5
2,511
251
69,890
37,467
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
2 / 9 / 4
1,719
172
33,976
80,712
10,274
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
5 / 8 / 11
2,111
211
35,044
41,268
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
59
1 / 4 / 11
2,036
204
8,226
21,006
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
tratorcbt
Terminus
29
2 / 12 / 3
1,041
104
22,523
85,558
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
2m 24s
109
Kill Participation
54
45
Kills
20
20
Deaths
44
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Barik
9
1
13
15.5
W
Buck
10
6
13
2.75
L
Saati
GvtZz
Saati
10
11
5
1.14
W
3
3
16
3.67
L
2
9
4
0.44
L
5
8
11
1.31
W
11
4
9
3.88
W
Kinessa
energy_n1cc8
Kinessa
12
6
13
3.08
L
Ying
1
4
11
1.63
L
Terminus
tratorcbt
Terminus
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,011
Damage
169,659
169,659
Taken
266,011
66,210
Shielding
10,274
100,120
Healing
112,208
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
64,571
64,571
0
10,831
33,022
49,571
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
59,990
55,488
0
8,460
30,315
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
GvtZz
Saati
69,890
60,690
0
539
37,467
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
24,153
19,806
60,457
9,658
17,368
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
33,976
29,314
0
15
80,712
10,274
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
35,044
33,388
0
4,158
41,268
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,939
43,087
0
7,142
66,025
16,639
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
energy_n1cc8
Kinessa
69,358
58,738
0
3,572
22,929
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
8,226
8,226
86,979
11,946
21,006
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
tratorcbt
Terminus
22,523
16,474
0
8,571
85,558
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role