Player Matchup

Lex
Lex
LeChanceux
Lex
Level 720
Champion Stats
6W - 2L
1,627 SR
Queue Stats
373W - 348L
1,671 Elo+
Solo
Willo
Willo
LylaPastry
Willo
Level 472
Champion Stats
36W - 38L
1,597 SR
Queue Stats
624W - 564L
1,588 Elo+
Solo
Fernando
Fernando
StayFreezine
Fernando
Level 480
Champion Stats
81W - 73L
1,653 SR
Queue Stats
1,261W - 1,256L
1,633 Elo+
Solo
Ying
Ying
fabodylous
Ying
Level 999
Champion Stats
866W - 828L
1,620 SR
Queue Stats
5,024W - 5,233L
1,584 Elo+
Solo
Rei
Rei
jenosinjoyer
Rei
Level 123
Champion Stats
15W - 24L
1,530 SR
Queue Stats
272W - 276L
1,611 Elo+
Solo
Team Averages
Level 559
1,605 SR
1,617 Elo+

VS

Team Averages
Level 924
1,672 SR
1,606 Elo+
Azaan
Azaan
BabaManya2142
Azaan
Level 999
Champion Stats
239W - 258L
1,582 SR
Queue Stats
3,208W - 3,158L
1,535 Elo+
Party 1
Zhin
Zhin
Békò
Zhin
Level 999
Champion Stats
3W - 1L
1,725 SR
Queue Stats
814W - 807L
1,668 Elo+
Solo
Fernando
Fernando
CallMeMrWinsome
Fernando
Level 622
Champion Stats
24W - 16L
1,749 SR
Queue Stats
206W - 175L
1,645 Elo+
Solo
Furia
Furia
Hørimiya
Furia
Level 999
Champion Stats
346W - 286L
1,612 SR
Queue Stats
2,677W - 2,710L
1,522 Elo+
Party 1
Drogoz
Drogoz
PirãoComLinguiça
Drogoz
Level 999
Champion Stats
1,102W - 955L
1,693 SR
Queue Stats
1,526W - 1,500L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 10 / 9
3,306
301
64,396
45,537
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Willo
55
9 / 5 / 12
2,936
267
60,152
41,584
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
StayFreezine
Fernando
53
8 / 2 / 8
3,357
305
59,629
114,897
91,487
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
6 / 5 / 19
3,303
300
80,556
53,408
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

34
1 / 3 / 19
3,148
286
24,714
36,393
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 5 / 8
2,729
248
70,474
95,192
24,879
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Zhin
Békò
Zhin
52
4 / 7 / 2
2,107
192
64,867
47,414
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
40
5 / 7 / 6
2,800
255
65,346
71,889
78,796
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Furia
Hørimiya
Furia
58
5 / 8 / 12
2,957
269
26,314
37,418
12,484
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

58
3 / 11 / 3
2,302
209
64,818
37,534
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 17s
Objective Time
5m 6s
105
Kill Participation
56
38
Kills
25
25
Deaths
38
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
5
8
2.4
L
Zhin
Békò
Zhin
4
7
2
0.71
L
Fernando
5
7
6
1.14
L
Furia
Hørimiya
Furia
5
8
12
1.38
W
14
10
9
1.85
W
Willo
9
5
12
3
L
3
11
3
0.41
W
Fernando
StayFreezine
Fernando
8
2
8
6
W
6
5
19
3.1
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,447
Damage
291,819
291,819
Taken
289,447
91,487
Shielding
116,159
223,500
Healing
158,964
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
70,474
59,050
0
25,245
95,192
24,879
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
Békò
Zhin
64,867
58,498
0
5,809
47,414
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
65,346
37,706
0
10,845
71,889
78,796
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Furia
Hørimiya
Furia
26,314
11,878
95,452
19,225
37,418
12,484
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
64,396
55,620
0
655
45,537
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Willo
60,152
50,813
0
74
41,584
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
64,818
22,839
0
2,388
37,534
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
StayFreezine
Fernando
59,629
41,385
0
1,031
114,897
91,487
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
80,556
43,565
65,986
28,411
53,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
24,714
23,754
107,339
20,004
36,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role