Player Matchup

Fernando
Fernando
Diamond II
Atchøuuuum
Fernando
Diamond II
Level 255
Champion Stats
17W - 19L
1,677 SR
Queue Stats
580W - 552L
1,670 Elo+
Solo
Lillith
Lillith
Diamond III
flánkíng
Lillith
Diamond III
Level 72
Champion Stats
1W - 0L
1,681 SR
Queue Stats
86W - 62L
1,651 Elo+
Solo
Zhin
Zhin
Qualifying
hp4killer
Zhin
Qualifying
Level 641
Champion Stats
94W - 82L
1,670 SR
Queue Stats
309W - 286L
1,624 Elo+
Solo
Lian
Lian
Gold V
ìLöveHer
Lian
Gold V
Level 91
Champion Stats
25W - 21L
1,671 SR
Queue Stats
208W - 179L
1,633 Elo+
Party 1
Inara
Inara
Diamond V
суперкастрюля
Inara
Diamond V
Level 52
Champion Stats
1W - 2L
1,570 SR
Queue Stats
13W - 10L
1,617 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 222
1,654 SR
1,639 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 657
1,570 SR
1,626 Elo+
Vatu
Vatu
Diamond IV
CantHandleFire
Vatu
Diamond IV
Level 59
Champion Stats
4W - 8L
1,599 SR
Queue Stats
66W - 72L
1,624 Elo+
Solo
Saati
Saati
Diamond II
SchriftÂ
Saati
Diamond II
Level 987
Champion Stats
25W - 35L
1,566 SR
Queue Stats
1,887W - 1,813L
1,658 Elo+
Party 2
Barik
Barik
Platinum V
XxM4st3rK1LL3RxX
Barik
Platinum V
Level 452
Champion Stats
1W - 2L
1,547 SR
Queue Stats
342W - 354L
1,545 Elo+
Solo
Atlas
Atlas
Platinum III
ZYNYTE
Atlas
Platinum III
Level 789
Champion Stats
8W - 9L
1,537 SR
Queue Stats
382W - 338L
1,636 Elo+
Party 2
Jenos
Jenos
Platinum I
noshnosh001
Jenos
Platinum I
Level 999
Champion Stats
1W - 3L
1,601 SR
Queue Stats
204W - 180L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Atchøuuuum
Fernando
49
16 / 7 / 16
3,973
284
102,419
117,884
89,660
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
flánkíng
Lillith
43
7 / 8 / 33
4,863
347
67,751
68,688
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Zhin
59
10 / 8 / 14
3,506
250
76,144
46,714
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

46
19 / 13 / 16
4,222
302
116,004
54,798
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

28
4 / 7 / 21
4,193
300
50,563
129,798
17,521
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
20 / 13 / 11
3,981
284
93,477
60,906
0
Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 40 after activating Shadow Bombs.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 75%.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Saati
SchriftÂ
Saati
59
9 / 12 / 14
3,657
261
128,757
66,572
0
Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
2 / 14 / 11
3,473
248
71,458
95,499
75,271
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
ZYNYTE
Atlas
60
10 / 10 / 13
3,654
261
95,595
150,406
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
2 / 7 / 29
3,706
265
28,595
39,498
16,435
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 54s
Objective Time
8m 16s
156
Kill Participation
121
56
Kills
43
43
Deaths
56
100
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Fernando
Atchøuuuum
Fernando
16
7
16
3.43
L
20
13
11
1.96
L
Saati
SchriftÂ
Saati
9
12
14
1.33
L
2
14
11
0.54
L
Atlas
ZYNYTE
Atlas
10
10
13
1.65
W
Lillith
flánkíng
Lillith
7
8
33
2.94
W
Zhin
10
8
14
2.13
L
2
7
29
2.36
W
19
13
16
2.08
W
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

412,881
Damage
417,882
417,882
Taken
412,881
107,181
Shielding
91,706
221,028
Healing
199,314
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Atchøuuuum
Fernando
102,419
62,693
0
23,215
117,884
89,660
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
93,477
58,147
0
21,236
60,906
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
SchriftÂ
Saati
128,757
103,189
0
762
66,572
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
71,458
71,458
0
17,631
95,499
75,271
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
ZYNYTE
Atlas
95,595
95,595
0
1,512
150,406
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
flánkíng
Lillith
67,751
34,728
168,303
1,718
68,688
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
76,144
66,126
0
6,335
46,714
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
28,595
24,581
136,678
21,495
39,498
16,435
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
116,004
114,993
0
1,824
54,798
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
50,563
41,213
0
19,633
129,798
17,521
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role