Player Matchup

Dredge
Dredge
GinoAbissLord
Dredge
Level 999
Champion Stats
2,432W - 2,419L
1,575 SR
Queue Stats
2,462W - 2,478L
1,515 Elo+
Solo
Fernando
Fernando
MoeinPL
Fernando
Level 71
Champion Stats
5W - 2L
1,555 SR
Queue Stats
34W - 50L
1,445 Elo+
Solo
Maeve
Maeve
RiseOfCthulhu
Maeve
Level 161
Champion Stats
110W - 109L
1,628 SR
Queue Stats
356W - 350L
1,561 Elo+
Solo
Sha Lin
Sha Lin
St3fn2
Sha Lin
Level 856
Champion Stats
23W - 20L
1,597 SR
Queue Stats
342W - 336L
1,584 Elo+
Solo
Seris
Seris
ZimaPL
Seris
Level 56
Champion Stats
3W - 2L
1,597 SR
Queue Stats
20W - 16L
1,545 Elo+
Solo
Team Averages
Level 429
1,590 SR
1,530 Elo+

VS

Team Averages
Level 390
1,581 SR
1,587 Elo+
Lillith
Lillith
Figedifug
Lillith
Level 719
Champion Stats
48W - 49L
1,514 SR
Queue Stats
852W - 846L
1,514 Elo+
Solo
Vora
Vora
Pipkasukini
Vora
Level 81
Champion Stats
17W - 14L
1,535 SR
Queue Stats
169W - 161L
1,594 Elo+
Party 1
Dredge
Dredge
WinstоnWоlf
Dredge
Level 999
Champion Stats
1,088W - 1,090L
1,633 SR
Queue Stats
1,138W - 1,154L
1,633 Elo+
Solo
Makoa
Makoa
man1647bro
Makoa
Level 53
Champion Stats
4W - 3L
1,798 SR
Queue Stats
20W - 15L
1,603 Elo+
Solo
Kinessa
Kinessa
Ромчикипо
Kinessa
Level 99
Champion Stats
3W - 7L
1,423 SR
Queue Stats
233W - 217L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
13 / 4 / 10
3,242
295
59,804
30,456
1,500
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
MoeinPL
Fernando
29
0 / 4 / 6
3,485
317
29,136
67,770
184,360
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

27
13 / 7 / 13
3,383
308
49,462
33,310
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Sha Lin
St3fn2
Sha Lin
59
10 / 10 / 10
3,187
290
60,166
40,343
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Seris
ZimaPL
Seris
48
6 / 5 / 18
3,569
324
36,967
33,018
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Figedifug
Lillith
59
2 / 6 / 15
2,369
215
32,210
31,049
2,650
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 20% for 1.5s after activating Death Wings.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

17
4 / 13 / 5
1,724
157
30,488
44,044
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Level 1

59
16 / 9 / 4
3,450
314
55,974
40,712
0
Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Makoa
18
5 / 6 / 4
2,572
234
46,954
87,925
147,561
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

40
3 / 8 / 8
1,879
171
39,271
31,805
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
1m 46s
99
Kill Participation
66
42
Kills
30
30
Deaths
42
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Lillith
Figedifug
Lillith
2
6
15
1.58
W
13
4
10
4.5
W
Fernando
MoeinPL
Fernando
0
4
6
0.75
L
4
13
5
0.5
W
13
7
13
2.79
W
Sha Lin
St3fn2
Sha Lin
10
10
10
1.5
L
16
9
4
2
W
Seris
ZimaPL
Seris
6
5
18
3
L
Makoa
5
6
4
1.17
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,535
Damage
204,897
204,897
Taken
235,535
185,860
Shielding
150,211
109,913
Healing
90,276
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Figedifug
Lillith
32,210
8,628
69,511
354
31,049
2,650
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
59,804
58,804
0
363
30,456
1,500
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
MoeinPL
Fernando
29,136
15,111
0
4,274
67,770
184,360
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,488
19,369
0
6,252
44,044
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
49,462
44,020
0
9,349
33,310
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
St3fn2
Sha Lin
60,166
60,166
0
3,176
40,343
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
55,974
38,693
0
5,715
40,712
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
ZimaPL
Seris
36,967
30,503
75,412
17,339
33,018
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Makoa
46,954
43,299
0
5,125
87,925
147,561
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,271
30,229
0
3,319
31,805
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role