Player Matchup

Koga
Koga
CapacityCat3967
Koga
Level 999
Champion Stats
7W - 5L
1,860 SR
Queue Stats
356W - 222L
1,816 Elo+
Party 2
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
303W - 188L
1,628 SR
Queue Stats
420W - 260L
1,666 Elo+
Party 2
Vivian
Vivian
Kehnect
Vivian
Level 999
Champion Stats
2W - 0L
1,630 SR
Queue Stats
519W - 136L
1,765 Elo+
Party 2
Terminus
Terminus
Slusho420
Terminus
Level 457
Champion Stats
50W - 21L
1,714 SR
Queue Stats
245W - 134L
1,609 Elo+
Party 2
Bomb King
Bomb King
cahspuh
Bomb King
Level 999
Champion Stats
11W - 2L
1,771 SR
Queue Stats
412W - 130L
1,707 Elo+
Party 2
Team Averages
Level 891
1,721 SR
1,712 Elo+

VS

Team Averages
Level 354
1,565 SR
1,577 Elo+
Ying
Ying
AJCM_23
Ying
Level 94
Champion Stats
37W - 23L
1,585 SR
Queue Stats
82W - 69L
1,575 Elo+
Party 1
Rei
Rei
AngeriK00113585
Rei
Level 128
Champion Stats
13W - 8L
1,647 SR
Queue Stats
75W - 50L
1,608 Elo+
Party 1
Tiberius
Tiberius
JA Dragon9766
Tiberius
Level 7
Champion Stats
0W - 2L
1,248 SR
Queue Stats
2W - 6L
1,356 Elo+
Solo
Bomb King
Bomb King
OriginalDylan
Bomb King
Level 999
Champion Stats
107W - 36L
1,778 SR
Queue Stats
3,962W - 1,408L
1,759 Elo+
Solo
Fernando
Fernando
luiislasandia
Fernando
Level 542
Champion Stats
61W - 63L
1,569 SR
Queue Stats
950W - 1,000L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
18 / 3 / 9
4,138
591
61,742
38,220
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
2 / 4 / 24
3,920
560
20,202
25,284
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vivian
Kehnect
Vivian
60
11 / 3 / 19
4,077
582
62,829
23,772
18,128
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Terminus
Slusho420
Terminus
43
5 / 4 / 6
3,909
558
24,233
44,673
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bomb King
cahspuh
Bomb King
59
11 / 4 / 12
3,725
532
40,091
27,630
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
AJCM_23
Ying
23
3 / 11 / 9
3,807
544
33,114
39,195
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

50
2 / 13 / 8
3,650
521
21,877
42,591
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
JA Dragon9766
Tiberius
6
0 / 11 / 3
2,934
419
8,708
31,985
1,100
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Bomb King
OriginalDylan
Bomb King
59
10 / 7 / 3
4,045
578
66,318
35,307
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
luiislasandia
Fernando
45
3 / 5 / 3
3,482
497
29,562
60,019
53,103
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 41s
Objective Time
6m 7s
117
Kill Participation
44
47
Kills
18
18
Deaths
47
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ying
AJCM_23
Ying
3
11
9
0.68
L
2
13
8
0.46
W
18
3
9
7.5
L
Tiberius
JA Dragon9766
Tiberius
0
11
3
0.14
W
2
4
24
3.5
W
Vivian
Kehnect
Vivian
11
3
19
6.83
L
Bomb King
OriginalDylan
Bomb King
10
7
3
1.64
W
Terminus
Slusho420
Terminus
5
4
6
2
W
Bomb King
cahspuh
Bomb King
11
4
12
4.25
L
Fernando
luiislasandia
Fernando
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,097
Damage
159,579
159,579
Taken
209,097
18,128
Shielding
54,203
109,840
Healing
88,149
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
AJCM_23
Ying
33,114
13,760
19,105
10,195
39,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,877
19,032
31,949
9,862
42,591
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
61,742
54,875
0
8,985
38,220
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
JA Dragon9766
Tiberius
8,708
8,708
0
1,306
31,985
1,100
W
20,202
16,326
78,601
16,489
25,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vivian
Kehnect
Vivian
62,829
59,202
0
1,163
23,772
18,128
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
Bomb King
OriginalDylan
Bomb King
66,318
60,689
0
3,646
35,307
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Terminus
Slusho420
Terminus
24,233
22,342
0
1,784
44,673
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Bomb King
cahspuh
Bomb King
40,091
37,215
0
2,818
27,630
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
luiislasandia
Fernando
29,562
20,880
0
12,086
60,019
53,103
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role