Player Matchup

Jenos
Jenos
CopperHalen
Jenos
Level 141
Champion Stats
1W - 3L
1,455 SR
Queue Stats
443W - 406L
1,515 Elo+
Solo
Tyra
Tyra
IIShyneAboveAII
Tyra
Level 38
Champion Stats
27W - 33L
1,535 SR
Queue Stats
27W - 38L
1,386 Elo+
Solo
Vora
Vora
King72292
Vora
Level 52
Champion Stats
6W - 5L
1,526 SR
Queue Stats
29W - 31L
1,479 Elo+
Solo
Barik
Barik
Sweet-Poison1819
Barik
Level 17
Champion Stats
2W - 2L
1,683 SR
Queue Stats
9W - 7L
1,571 Elo+
Solo
Rei
Rei
gu_andrade81
Rei
Level 162
Champion Stats
29W - 21L
1,677 SR
Queue Stats
380W - 363L
1,549 Elo+
Solo
Team Averages
Level 82
1,575 SR
1,500 Elo+

VS

Team Averages
Level 267
1,577 SR
1,444 Elo+
Seris
Seris
Jasodestruction
Seris
Level 33
Champion Stats
2W - 2L
1,334 SR
Queue Stats
29W - 40L
1,429 Elo+
Solo
Octavia
Octavia
Kryptic K9
Octavia
Level 180
Champion Stats
6W - 3L
1,702 SR
Queue Stats
316W - 312L
1,481 Elo+
Solo
Dredge
Dredge
berzerks84
Dredge
Level 19
Champion Stats
1W - 0L
1,691 SR
Queue Stats
1W - 1L
1,316 Elo+
Solo
Vora
Vora
monito253
Vora
Level 102
Champion Stats
35W - 34L
1,555 SR
Queue Stats
261W - 271L
1,505 Elo+
Solo
Fernando
Fernando
supadre ck
Fernando
Level 999
Champion Stats
52W - 61L
1,603 SR
Queue Stats
3,099W - 3,084L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
6 / 11 / 22
3,302
220
40,012
62,199
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

33
14 / 12 / 12
3,497
233
96,300
77,275
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
28
9 / 10 / 8
2,853
190
60,854
41,721
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

13
4 / 9 / 18
4,801
320
58,536
134,724
210,073
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
8 / 8 / 15
3,493
233
44,185
73,837
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Desperate Defense

Desperate Defense

Envelop

Heal for 250 when you use Envelop.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
6 / 5 / 25
4,152
277
51,380
38,419
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Octavia
Kryptic K9
Octavia
41
15 / 12 / 17
4,308
287
89,245
46,188
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Dredge
berzerks84
Dredge
13
7 / 7 / 9
3,639
243
61,386
41,285
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Vora
30
12 / 8 / 14
3,791
253
87,205
51,439
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
supadre ck
Fernando
60
10 / 9 / 13
4,293
286
100,540
122,556
92,849
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
9m 29s
116
Kill Participation
128
41
Kills
50
50
Deaths
41
75
Assists
78
Player
Kills
Deaths
Assists
KDA
L
6
11
22
1.55
L
14
12
12
1.67
W
6
5
25
3.7
L
Vora
9
10
8
1.3
W
Octavia
Kryptic K9
Octavia
15
12
17
1.96
L
4
9
18
1.44
W
Dredge
berzerks84
Dredge
7
7
9
1.64
L
8
8
15
1.94
W
Vora
12
8
14
2.38
W
Fernando
supadre ck
Fernando
10
9
13
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,887
Damage
389,756
389,756
Taken
299,887
210,073
Shielding
92,849
254,019
Healing
168,889
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,012
20,587
83,418
21,761
62,199
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
96,300
62,102
0
5,615
77,275
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
51,380
40,627
91,657
23,617
38,419
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
60,854
44,129
0
7,788
41,721
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
Kryptic K9
Octavia
89,245
66,691
2,475
2,449
46,188
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
58,536
58,536
0
13,623
134,724
210,073
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Dredge
berzerks84
Dredge
61,386
56,664
1,772
9,902
41,285
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
44,185
43,319
88,084
33,730
73,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
87,205
59,901
0
14,706
51,439
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
supadre ck
Fernando
100,540
51,075
0
22,311
122,556
92,849
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role