Player Matchup

Lian
Lian
Gold V
Edixon360
Lian
Gold V
Level 565
Champion Stats
19W - 16L
1,678 SR
Queue Stats
41W - 39L
1,559 Elo+
Solo
Mal'Damba
Mal'Damba
Gold II
MaikuLove
Mal'Damba
Gold II
Level 794
Champion Stats
9W - 5L
1,543 SR
Queue Stats
305W - 282L
1,482 Elo+
Party 1
Fernando
Fernando
Platinum V
Pouches-
Fernando
Platinum V
Level 922
Champion Stats
31W - 22L
1,701 SR
Queue Stats
935W - 876L
1,638 Elo+
Party 1
Platinum I
TERMI321
Unknown
Platinum I
Level 364
Champion Stats
57W - 51L
1,686 SR
Queue Stats
745W - 742L
1,567 Elo+
Party 1
Inara
Inara
Silver I
xxUnknown_19xx
Inara
Silver I
Level 273
Champion Stats
70W - 72L
1,589 SR
Queue Stats
535W - 536L
1,506 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 584
1,639 SR
1,550 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 535
1,606 SR
1,532 Elo+
Ruckus
Ruckus
Gold I
BlackStar2016
Ruckus
Gold I
Level 226
Champion Stats
17W - 28L
1,525 SR
Queue Stats
383W - 363L
1,493 Elo+
Solo
Koga
Koga
Gold I
EspectroRM
Koga
Gold I
Level 585
Champion Stats
433W - 345L
1,657 SR
Queue Stats
587W - 550L
1,559 Elo+
Solo
Tiberius
Tiberius
Platinum III
GhastKrion
Tiberius
Platinum III
Level 280
Champion Stats
2W - 6L
1,565 SR
Queue Stats
180W - 157L
1,613 Elo+
Solo
Pip
Pip
Platinum V
JöstinJoestar
Pip
Platinum V
Level 584
Champion Stats
7W - 12L
1,612 SR
Queue Stats
344W - 316L
1,509 Elo+
Solo
Atlas
Atlas
Gold III
kidchocolate15
Atlas
Gold III
Level 999
Champion Stats
27W - 26L
1,672 SR
Queue Stats
3,425W - 3,454L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
46
28 / 12 / 14
4,704
336
132,761
56,841
0
Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
MaikuLove
Mal'Damba
59
3 / 5 / 32
3,995
285
19,460
33,138
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 20% while in your Gourd .

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Pouches-
Fernando
57
13 / 9 / 14
4,092
292
96,554
117,193
103,508
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

TERMI321
Unknown
49
16 / 11 / 16
3,813
272
96,509
58,726
2,110

Level 5

Level 3

Level 5

Level 1

Level 1

Level 1

45
1 / 11 / 13
3,127
223
43,531
101,796
21,277
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
8 / 12 / 9
2,929
209
60,745
94,775
46,311
Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

47
16 / 20 / 12
3,624
259
118,892
66,883
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Tiberius
GhastKrion
Tiberius
56
12 / 11 / 7
3,184
227
97,848
56,242
4,830
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

58
3 / 8 / 21
1,537
110
32,620
35,903
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
8 / 10 / 15
3,268
233
57,589
135,012
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 58s
Objective Time
5m 30s
150
Kill Participation
111
61
Kills
47
48
Deaths
61
89
Assists
64
Player
Kills
Deaths
Assists
KDA
L
8
12
9
1.04
W
Lian
28
12
14
2.92
L
16
20
12
1.1
L
Tiberius
GhastKrion
Tiberius
12
11
7
1.41
L
3
8
21
1.69
W
Mal'Damba
MaikuLove
Mal'Damba
3
5
32
3.8
W
Fernando
Pouches-
Fernando
13
9
14
2.22
W
TERMI321
Unknown
16
11
16
2.18
L
8
10
15
1.55
W
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

388,815
Damage
367,694
367,694
Taken
388,815
126,895
Shielding
51,141
206,425
Healing
174,695
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,745
44,126
0
4,908
94,775
46,311
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
132,761
130,713
0
3,026
56,841
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
118,892
100,176
0
2,645
66,883
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
GhastKrion
Tiberius
97,848
72,480
0
12,372
56,242
4,830
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
32,620
28,935
121,329
18,277
35,903
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Mal'Damba
MaikuLove
Mal'Damba
19,460
6,567
148,846
22,489
33,138
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Pouches-
Fernando
96,554
53,662
0
17,203
117,193
103,508
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
TERMI321
Unknown
96,509
80,505
0
538
58,726
2,110
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
57,589
57,589
0
15,164
135,012
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
43,531
32,452
0
14,323
101,796
21,277
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role