Player Matchup

Atlas
Atlas
AsleepSpider
Atlas
Level 420
Champion Stats
11W - 5L
1,689 SR
Queue Stats
1,025W - 1,014L
1,617 Elo+
Solo
Jenos
Jenos
CoHost3000
Jenos
Level 553
Champion Stats
91W - 99L
1,594 SR
Queue Stats
1,580W - 1,612L
1,581 Elo+
Solo
Sha Lin
Sha Lin
Krisø
Sha Lin
Level 999
Champion Stats
66W - 74L
1,587 SR
Queue Stats
755W - 723L
1,599 Elo+
Solo
Saati
Saati
Shin  
Saati
Level 950
Champion Stats
28W - 5L
1,856 SR
Queue Stats
262W - 156L
1,735 Elo+
Solo
Zhin
Zhin
SiempreEbrio
Zhin
Level 999
Champion Stats
37W - 28L
1,695 SR
Queue Stats
1,019W - 1,031L
1,561 Elo+
Solo
Team Averages
Level 784
1,684 SR
1,619 Elo+

VS

Team Averages
Level 879
1,540 SR
1,563 Elo+
Tyra
Tyra
Hartellz
Tyra
Level 616
Champion Stats
1,010W - 944L
1,552 SR
Queue Stats
1,671W - 1,744L
1,506 Elo+
Solo
Zhin
Zhin
Jovsky
Zhin
Level 999
Champion Stats
483W - 410L
1,521 SR
Queue Stats
794W - 791L
1,469 Elo+
Solo
Furia
Furia
SettleDownKaiba
Furia
Level 999
Champion Stats
29W - 28L
1,639 SR
Queue Stats
998W - 1,055L
1,575 Elo+
Solo
Corvus
Corvus
Völtano
Corvus
Level 999
Champion Stats
0W - 1L
1,364 SR
Queue Stats
781W - 759L
1,651 Elo+
Solo
Fernando
Fernando
zensinkyouki
Fernando
Level 782
Champion Stats
1,984W - 1,906L
1,623 SR
Queue Stats
3,231W - 3,328L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 1 / 10
2,350
336
22,059
42,755
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
38
0 / 2 / 12
1,434
205
4,476
8,171
2,643
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
Krisø
Sha Lin
60
8 / 4 / 7
2,218
317
40,016
20,165
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Saati
Shin  
Saati
59
10 / 3 / 10
2,336
334
46,916
15,291
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
3 / 4 / 7
2,000
286
27,042
21,267
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
50
3 / 5 / 1
1,240
177
22,514
19,660
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Zhin
Jovsky
Zhin
59
10 / 5 / 1
1,900
271
40,070
27,441
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
1 / 2 / 6
1,256
179
19,428
14,424
4,053
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Corvus
Völtano
Corvus
57
0 / 8 / 7
1,305
186
12,397
24,205
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Fernando
zensinkyouki
Fernando
19
0 / 7 / 0
1,129
161
13,240
54,779
56,585
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
26s
73
Kill Participation
29
27
Kills
14
14
Deaths
27
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Jenos
0
2
12
3
L
Tyra
3
5
1
0.7
L
Zhin
Jovsky
Zhin
10
5
1
2.1
W
Sha Lin
Krisø
Sha Lin
8
4
7
2.88
L
1
2
6
2
W
Saati
Shin  
Saati
10
3
10
5
W
3
4
7
1.63
L
Corvus
Völtano
Corvus
0
8
7
0.44
L
Fernando
zensinkyouki
Fernando
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,509
Damage
107,649
107,649
Taken
140,509
2,643
Shielding
60,638
60,583
Healing
53,098
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,059
22,059
0
11,529
42,755
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
4,476
3,592
33,050
3,404
8,171
2,643
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
22,514
12,879
0
1,116
19,660
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
Jovsky
Zhin
40,070
28,535
0
880
27,441
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Sha Lin
Krisø
Sha Lin
40,016
40,016
0
3,900
20,165
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,428
15,853
21,510
6,254
14,424
4,053
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Shin  
Saati
46,916
39,199
403
4,845
15,291
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
27,042
21,362
0
3,452
21,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Völtano
Corvus
12,397
10,062
20,879
1,217
24,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
zensinkyouki
Fernando
13,240
9,090
0
1,242
54,779
56,585
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role