Player Matchup

Bomb King
Bomb King
CrazySquidward
Bomb King
Level 41
Champion Stats
1W - 0L
1,500 SR
Queue Stats
62W - 18L
1,819 Elo+
Party 1
Barik
Barik
Sézy
Barik
Level 999
Champion Stats
44W - 33L
1,689 SR
Queue Stats
1,636W - 1,426L
1,660 Elo+
Party 1
Androxus
Androxus
areku67
Androxus
Level 999
Champion Stats
173W - 39L
1,829 SR
Queue Stats
1,972W - 826L
1,699 Elo+
Solo
Io
Io
lolly_-mq
Io
Level 213
Champion Stats
125W - 109L
1,614 SR
Queue Stats
352W - 338L
1,539 Elo+
Party 1
Buck
Buck
ŸűmmŸŁűŁűß
Buck
Level 999
Champion Stats
72W - 21L
1,887 SR
Queue Stats
1,839W - 810L
1,812 Elo+
Party 1
Team Averages
Level 650
1,704 SR
1,706 Elo+

VS

Team Averages
Level 266
1,512 SR
1,567 Elo+
Koga
Koga
AntiRoar
Koga
Level 163
Champion Stats
8W - 6L
1,605 SR
Queue Stats
27W - 26L
1,585 Elo+
Solo
Seris
Seris
Blitz1Schlag
Seris
Level 999
Champion Stats
3,410W - 2,797L
1,573 SR
Queue Stats
4,727W - 4,841L
1,503 Elo+
Solo
Barik
Barik
FrBarek
Barik
Level 130
Champion Stats
23W - 25L
1,578 SR
Queue Stats
330W - 321L
1,563 Elo+
Solo
VII
VII
Grìevous
VII
Level 8
Champion Stats
0W - 2L
1,348 SR
Queue Stats
1W - 2L
1,560 Elo+
Solo
Kinessa
Kinessa
IIITopTomíkIII
Kinessa
Level 28
Champion Stats
12W - 7L
1,458 SR
Queue Stats
60W - 34L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
CrazySquidward
Bomb King
43
4 / 4 / 5
2,227
223
16,459
19,778
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Barik
Sézy
Barik
59
8 / 2 / 14
2,716
272
38,986
53,413
41,621
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
areku67
Androxus
60
16 / 5 / 9
2,638
264
51,961
24,464
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

46
1 / 5 / 9
2,318
232
5,237
18,490
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
11 / 5 / 11
2,687
269
49,930
33,074
3,381
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
31
3 / 13 / 1
1,598
160
20,899
32,430
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

48
1 / 5 / 10
1,841
184
23,587
32,476
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Level 1

Barik
FrBarek
Barik
43
0 / 3 / 4
1,907
191
25,192
28,170
36,507
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

5
14 / 12 / 2
989
99
55,514
40,455
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.

Level 4

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

19
3 / 7 / 4
1,698
170
24,027
29,042
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
3m 11s
88
Kill Participation
42
40
Kills
21
21
Deaths
40
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Koga
3
13
1
0.27
L
1
5
10
1.2
W
Bomb King
CrazySquidward
Bomb King
4
4
5
1.63
L
Barik
FrBarek
Barik
0
3
4
0.67
L
14
12
2
1.25
L
3
7
4
0.71
W
Barik
Sézy
Barik
8
2
14
7.5
W
Androxus
areku67
Androxus
16
5
9
4.1
W
1
5
9
1.1
W
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,573
Damage
149,219
149,219
Taken
162,573
45,002
Shielding
36,507
84,608
Healing
53,194
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
20,899
13,337
0
6,132
32,430
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
23,587
18,176
18,718
16,046
32,476
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Bomb King
CrazySquidward
Bomb King
16,459
15,739
0
2,702
19,778
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
FrBarek
Barik
25,192
25,192
0
7,699
28,170
36,507
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
55,514
52,200
0
2,692
40,455
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,027
19,910
0
1,907
29,042
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Sézy
Barik
38,986
38,986
0
7,355
53,413
41,621
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
areku67
Androxus
51,961
45,592
0
775
24,464
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
5,237
4,237
59,152
6,133
18,490
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
49,930
42,190
0
8,491
33,074
3,381

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role