Player Matchup

Fernando
Fernando
Cuong125
Fernando
Level 100
Champion Stats
10W - 10L
1,571 SR
Queue Stats
120W - 142L
1,511 Elo+
Solo
Kasumi
Kasumi
IQ7snI
Kasumi
Level 25
Champion Stats
22W - 11L
1,677 SR
Queue Stats
37W - 29L
1,618 Elo+
Solo
Ying
Ying
KumaKawai
Ying
Level 440
Champion Stats
58W - 34L
1,663 SR
Queue Stats
1,664W - 1,422L
1,576 Elo+
Solo
Io
Io
ToxiciTY SJ
Io
Level 50
Champion Stats
5W - 7L
1,437 SR
Queue Stats
43W - 83L
1,422 Elo+
Solo
Koga
Koga
Yadiel8171
Koga
Level 23
Champion Stats
0W - 2L
1,731 SR
Queue Stats
51W - 45L
1,482 Elo+
Solo
Team Averages
Level 128
1,616 SR
1,522 Elo+

VS

Team Averages
Level 240
1,527 SR
1,497 Elo+
Dredge
Dredge
GENJ1SH1MADA
Dredge
Level 292
Champion Stats
65W - 52L
1,564 SR
Queue Stats
244W - 210L
1,506 Elo+
Solo
Barik
Barik
RobinHood157
Barik
Level 96
Champion Stats
14W - 7L
1,625 SR
Queue Stats
17W - 15L
1,545 Elo+
Solo
Kasumi
Kasumi
axelitolol
Kasumi
Level 103
Champion Stats
18W - 11L
1,635 SR
Queue Stats
91W - 55L
1,624 Elo+
Solo
Io
Io
kenisvery
Io
Level 506
Champion Stats
3W - 3L
1,467 SR
Queue Stats
280W - 248L
1,572 Elo+
Solo
Vora
Vora
rubiwankstiff
Vora
Level 202
Champion Stats
1W - 1L
1,344 SR
Queue Stats
6W - 8L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cuong125
Fernando
49
4 / 11 / 7
4,710
589
44,267
103,562
72,809
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
IQ7snI
Kasumi
10
16 / 7 / 5
4,544
568
63,449
39,132
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ying
59
11 / 4 / 10
4,258
532
54,103
36,916
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

35
0 / 10 / 5
3,883
485
15,660
55,244
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

15
1 / 9 / 9
3,689
461
39,038
28,464
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
47
8 / 8 / 7
3,845
481
63,250
33,402
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

32
7 / 4 / 19
5,129
641
52,378
53,658
56,258
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kasumi
axelitolol
Kasumi
31
18 / 4 / 8
4,947
618
77,446
53,538
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

60
5 / 5 / 17
4,659
582
40,292
37,672
1,475
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

38
3 / 11 / 7
3,622
453
29,952
38,247
1,050
What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
9m 31s
68
Kill Participation
99
32
Kills
41
41
Deaths
32
36
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fernando
Cuong125
Fernando
4
11
7
0.68
W
Dredge
8
8
7
1.44
L
Kasumi
IQ7snI
Kasumi
16
7
5
2.64
L
Ying
11
4
10
4
W
7
4
19
4.13
L
0
10
5
0.25
L
1
9
9
0.61
W
Kasumi
axelitolol
Kasumi
18
4
8
5.5
W
5
5
17
2.7
W
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,517
Damage
263,318
263,318
Taken
216,517
72,809
Shielding
58,783
125,499
Healing
135,018
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Cuong125
Fernando
44,267
22,308
0
1,231
103,562
72,809
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
63,250
49,370
1,053
11,136
33,402
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Kasumi
IQ7snI
Kasumi
63,449
43,490
0
5,985
39,132
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Ying
54,103
52,103
32,413
25,051
36,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
52,378
52,378
0
24,097
53,658
56,258
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
15,660
15,360
34,996
23,277
55,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
39,038
28,806
0
2,546
28,464
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
axelitolol
Kasumi
77,446
60,016
0
10,544
53,538
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,292
36,397
58,798
26,677
37,672
1,475
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
29,952
26,249
0
2,713
38,247
1,050
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role