Player Matchup

Pip
Pip
Elistem
Pip
Level 620
Champion Stats
1W - 0L
1,551 SR
Queue Stats
35W - 27L
1,582 Elo+
Solo
Viktor
Viktor
Kiritoxds89
Viktor
Level 354
Champion Stats
4W - 2L
1,571 SR
Queue Stats
90W - 78L
1,576 Elo+
Solo
Barik
Barik
TerryTheGamer35
Barik
Level 34
Champion Stats
4W - 0L
1,700 SR
Queue Stats
9W - 3L
1,707 Elo+
Solo
Ruckus
Ruckus
basilic_central
Ruckus
Level 10
Champion Stats
1W - 1L
1,251 SR
Queue Stats
2W - 3L
1,493 Elo+
Solo
Androxus
Androxus
lovemxddie
Androxus
Level 21
Champion Stats
1W - 2L
1,146 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo
Team Averages
Level 208
1,444 SR
1,513 Elo+

VS

Team Averages
Level 290
1,485 SR
1,466 Elo+
Khan
Khan
Ashen65_
Khan
Level 207
Champion Stats
2W - 3L
1,473 SR
Queue Stats
126W - 146L
1,491 Elo+
Party 1
Fernando
Fernando
EIIE3113
Fernando
Level 116
Champion Stats
1W - 1L
1,534 SR
Queue Stats
28W - 35L
1,487 Elo+
Party 1
Moji
Moji
IıııIıIIıııIIıI
Moji
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,372 Elo+
Solo
Dredge
Dredge
LarG
Dredge
Level 999
Champion Stats
2,156W - 2,952L
1,444 SR
Queue Stats
4,428W - 4,939L
1,448 Elo+
Solo
Jenos
Jenos
escapist_colt6
Jenos
Level 110
Champion Stats
5W - 8L
1,473 SR
Queue Stats
259W - 316L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
59
8 / 1 / 9
3,596
400
43,400
17,924
2,480
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Viktor
50
5 / 6 / 5
3,482
387
56,847
20,140
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

30
5 / 3 / 11
5,245
583
33,102
28,706
28,018
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

6
3 / 3 / 12
3,974
442
16,132
25,100
0
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Androxus
lovemxddie
Androxus
7
9 / 3 / 9
3,843
427
48,409
16,938
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
56
6 / 6 / 3
3,756
417
17,958
61,056
71,467
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Fernando
EIIE3113
Fernando
52
2 / 13 / 3
4,121
458
18,667
84,150
85,053
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

23
1 / 3 / 1
2,786
310
1,652
7,020
3,816

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Dredge
LarG
Dredge
60
3 / 0 / 3
3,152
350
31,910
6,525
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

46
4 / 9 / 6
3,544
394
38,621
39,139
2,920
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 48s
Objective Time
3m 31s
76
Kill Participation
32
30
Kills
16
16
Deaths
31
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khan
6
6
3
1.25
L
Fernando
EIIE3113
Fernando
2
13
3
0.27
W
Pip
8
1
9
12.5
L
1
3
1
0.5
W
Viktor
5
6
5
1.25
L
Dredge
LarG
Dredge
3
0
3
4.5
W
5
3
11
3.5
W
3
3
12
3
L
4
9
6
0.78
W
Androxus
lovemxddie
Androxus
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,890
Damage
108,808
108,808
Taken
197,890
30,498
Shielding
163,256
66,443
Healing
66,270
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
17,958
16,565
742
5,659
61,056
71,467
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
EIIE3113
Fernando
18,667
14,337
0
1,796
84,150
85,053
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Pip
43,400
40,791
21,311
14,814
17,924
2,480
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
1,652
1,652
2,400
907
7,020
3,816
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
56,847
40,656
0
4,222
20,140
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Dredge
LarG
Dredge
31,910
25,159
858
3,756
6,525
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
33,102
33,102
665
12,135
28,706
28,018

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
16,132
8,381
0
3,486
25,100
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,621
27,497
41,334
8,818
39,139
2,920
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
lovemxddie
Androxus
48,409
41,991
1,655
8,155
16,938
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role