Player Matchup

Lian
Lian
BlöödCövenänt
Lian
Level 759
Champion Stats
113W - 145L
1,542 SR
Queue Stats
2,394W - 2,378L
1,519 Elo+
Solo
Tiberius
Tiberius
Duckdere
Tiberius
Level 999
Champion Stats
54W - 56L
1,525 SR
Queue Stats
1,064W - 997L
1,601 Elo+
Solo
Dredge
Dredge
Endlesssync
Dredge
Level 126
Champion Stats
26W - 12L
1,737 SR
Queue Stats
127W - 127L
1,608 Elo+
Solo
Ruckus
Ruckus
Gojirc
Ruckus
Level 179
Champion Stats
32W - 40L
1,481 SR
Queue Stats
603W - 580L
1,578 Elo+
Solo
Grover
Grover
Jennydeathwhy
Grover
Level 288
Champion Stats
9W - 5L
1,700 SR
Queue Stats
465W - 426L
1,577 Elo+
Solo
Team Averages
Level 470
1,597 SR
1,576 Elo+

VS

Team Averages
Level 310
1,562 SR
1,568 Elo+
Ying
Ying
Melliora22
Ying
Level 254
Champion Stats
32W - 37L
1,562 SR
Queue Stats
621W - 642L
1,565 Elo+
Solo
Barik
Barik
OskiOG16
Barik
Level 55
Champion Stats
3W - 2L
1,547 SR
Queue Stats
61W - 52L
1,526 Elo+
Solo
Jenos
Jenos
StickyMozza
Jenos
Level 194
Champion Stats
20W - 10L
1,648 SR
Queue Stats
283W - 270L
1,546 Elo+
Solo
Tiberius
Tiberius
XHunterdarknesX
Tiberius
Level 319
Champion Stats
7W - 11L
1,611 SR
Queue Stats
670W - 619L
1,634 Elo+
Solo
Cassie
Cassie
Zaneiirus
Cassie
Level 730
Champion Stats
2W - 1L
1,442 SR
Queue Stats
410W - 422L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
14 / 9 / 13
3,340
239
84,116
51,636
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Tiberius
Duckdere
Tiberius
60
12 / 6 / 13
2,878
206
71,519
37,008
1,255
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Dredge
37
3 / 6 / 7
2,226
159
49,158
37,506
1,200
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ruckus
Gojirc
Ruckus
38
1 / 8 / 12
2,617
187
37,062
104,390
39,498
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

57
9 / 7 / 16
3,555
254
55,997
60,598
1,050
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
1 / 8 / 13
2,671
191
26,394
43,345
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Barik
OskiOG16
Barik
38
1 / 6 / 10
3,991
285
52,269
86,231
295,360
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
5 / 6 / 19
3,556
254
24,997
31,565
13,862
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
38
16 / 9 / 4
3,663
262
103,065
46,557
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Cassie
Zaneiirus
Cassie
59
13 / 10 / 5
3,507
251
84,413
90,154
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 9s
Objective Time
4m 40s
100
Kill Participation
87
39
Kills
36
36
Deaths
39
61
Assists
51
Player
Kills
Deaths
Assists
KDA
L
14
9
13
2.28
L
Tiberius
Duckdere
Tiberius
12
6
13
3.08
L
Dredge
3
6
7
1.08
L
Ruckus
Gojirc
Ruckus
1
8
12
0.88
L
9
7
16
2.43
W
1
8
13
0.94
W
Barik
OskiOG16
Barik
1
6
10
1
W
5
6
19
2.42
W
Tiberius
16
9
4
2
W
Cassie
Zaneiirus
Cassie
13
10
5
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,852
Damage
291,138
291,138
Taken
297,852
43,003
Shielding
309,222
187,794
Healing
193,787
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
84,116
78,234
0
2,168
51,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Duckdere
Tiberius
71,519
42,708
0
7,831
37,008
1,255
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
49,158
41,658
0
4,426
37,506
1,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ruckus
Gojirc
Ruckus
37,062
27,781
0
25,334
104,390
39,498
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
55,997
46,499
103,599
44,436
60,598
1,050
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
26,394
23,588
34,954
16,356
43,345
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
OskiOG16
Barik
52,269
52,269
0
14,550
86,231
295,360
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,997
16,486
99,974
11,008
31,565
13,862
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
103,065
69,945
352
5,487
46,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Cassie
Zaneiirus
Cassie
84,413
70,992
1,296
9,810
90,154
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role