Player Matchup
VS
Match Stats
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 20%.
Level 1
Bob and Weave
Transporter
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Level 4
Headstrong
Armor
Increase your maximum Health by 200.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Gale Storm
Skewer
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Level 3
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5
Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.75s.
Level 5
Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Revenant
Armor
Increase your maximum Health by 100.
Level 2
Ebon Dynamo
Weapon
Increase your maximum Ammo by 6.
Level 3
Level 1
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.7999999999999998s.
Level 3
Strike True
Crippling Arrow
Heal for 140 after hitting an enemy with Crippling Arrow.
Level 2
Run Like the Wind
Withdraw
Increase your Movement Speed by 21% for 3s after using Withdraw.
Level 3
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 2s after hitting at least one enemy with Rogue's Tempo.
Level 2
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Level 2
Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Level 2
Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 32%.
Level 4
Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.
Level 5
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.