Player Matchup

Vora
Vora
Platinum II
Dxvd18
Vora
Platinum II
Level 950
Champion Stats
2W - 3L
1,628 SR
Queue Stats
39W - 32L
1,600 Elo+
Party 2
Jenos
Jenos
Diamond II
FAZENDADABALA
Jenos
Diamond II
Level 999
Champion Stats
8W - 1L
1,737 SR
Queue Stats
335W - 304L
1,611 Elo+
Party 1
Saati
Saati
Diamond V
Satzin
Saati
Diamond V
Level 491
Champion Stats
100W - 50L
1,808 SR
Queue Stats
651W - 589L
1,638 Elo+
Party 1
Terminus
Terminus
Gold II
catcryt176
Terminus
Gold II
Level 152
Champion Stats
127W - 99L
1,660 SR
Queue Stats
185W - 188L
1,514 Elo+
Party 2
Ash
Ash
Platinum III
ounceofIt
Ash
Platinum III
Level 707
Champion Stats
4W - 5L
1,674 SR
Queue Stats
62W - 57L
1,644 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 660
1,701 SR
1,601 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 721
1,674 SR
1,603 Elo+
Vatu
Vatu
Diamond V
Chronoren
Vatu
Diamond V
Level 128
Champion Stats
21W - 24L
1,630 SR
Queue Stats
236W - 232L
1,548 Elo+
Solo
Makoa
Makoa
Platinum III
M0NDO
Makoa
Platinum III
Level 945
Champion Stats
94W - 73L
1,642 SR
Queue Stats
875W - 826L
1,645 Elo+
Party 3
Atlas
Atlas
Platinum II
McFiseck
Atlas
Platinum II
Level 999
Champion Stats
58W - 59L
1,682 SR
Queue Stats
1,409W - 1,323L
1,574 Elo+
Solo
Grover
Grover
Diamond V
TTV_-Crazy-_NL
Grover
Diamond V
Level 999
Champion Stats
30W - 33L
1,658 SR
Queue Stats
690W - 656L
1,581 Elo+
Solo
Maeve
Maeve
Diamond I
Vampirysik
Maeve
Diamond I
Level 534
Champion Stats
306W - 254L
1,756 SR
Queue Stats
567W - 540L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Dxvd18
Vora
58
9 / 2 / 11
2,277
325
54,763
31,594
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
3 / 1 / 20
2,704
386
5,280
14,816
11,974
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Satzin
Saati
59
14 / 2 / 9
2,748
393
82,807
25,464
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
catcryt176
Terminus
43
2 / 1 / 4
2,259
323
26,748
34,171
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

54
4 / 1 / 11
2,143
306
55,523
43,173
18,937
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Level 1

Bans
FernandoCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
46
1 / 5 / 4
1,493
213
31,171
31,827
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Makoa
M0NDO
Makoa
58
1 / 6 / 2
1,368
195
30,654
72,766
12,335
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Atlas
McFiseck
Atlas
59
2 / 6 / 2
1,409
201
38,651
61,245
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
2 / 6 / 2
1,547
221
23,670
31,662
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Level 1

Maeve
56
1 / 9 / 2
1,189
170
25,072
27,621
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
1m 20s
87
Kill Participation
19
32
Kills
7
7
Deaths
32
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vatu
1
5
4
0.6
W
Vora
Dxvd18
Vora
9
2
11
7.25
W
3
1
20
13
L
Makoa
M0NDO
Makoa
1
6
2
0.33
L
Atlas
McFiseck
Atlas
2
6
2
0.5
W
Saati
Satzin
Saati
14
2
9
9.25
L
2
6
2
0.5
L
Maeve
1
9
2
0.22
W
Terminus
catcryt176
Terminus
2
1
4
4
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,121
Damage
149,218
149,218
Taken
225,121
30,911
Shielding
12,335
121,459
Healing
94,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
31,171
22,141
0
9,880
31,827
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Dxvd18
Vora
54,763
36,893
0
4,255
31,594
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
5,280
3,095
103,562
12,620
14,816
11,974
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Makoa
M0NDO
Makoa
30,654
26,537
0
1,750
72,766
12,335
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
McFiseck
Atlas
38,651
38,651
0
0
61,245
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Satzin
Saati
82,807
71,157
0
137
25,464
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
23,670
19,512
59,609
17,691
31,662
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
25,072
24,819
0
5,208
27,621
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
catcryt176
Terminus
26,748
22,248
0
432
34,171
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
55,523
50,165
0
453
43,173
18,937
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role