Player Matchup

Willo
Willo
Daniel4wk
Willo
Level 999
Champion Stats
62W - 36L
1,773 SR
Queue Stats
1,414W - 1,447L
1,681 Elo+
Solo
Koga
Koga
ElDerrick
Koga
Level 224
Champion Stats
267W - 226L
1,631 SR
Queue Stats
394W - 402L
1,586 Elo+
Solo
Moji
Moji
JellyBiscuit
Moji
Level 999
Champion Stats
93W - 63L
1,699 SR
Queue Stats
1,624W - 1,615L
1,616 Elo+
Solo
Saati
Saati
Shin  
Saati
Level 957
Champion Stats
63W - 34L
1,909 SR
Queue Stats
349W - 240L
1,767 Elo+
Solo
Atlas
Atlas
SuraPower
Atlas
Level 999
Champion Stats
26W - 24L
1,625 SR
Queue Stats
1,937W - 1,878L
1,608 Elo+
Solo
Team Averages
Level 836
1,727 SR
1,651 Elo+

VS

Team Averages
Level 805
1,653 SR
1,644 Elo+
Viktor
Viktor
ApexPathfinder
Viktor
Level 999
Champion Stats
682W - 534L
1,631 SR
Queue Stats
3,655W - 3,531L
1,676 Elo+
Solo
Grover
Grover
Doctor-Trix
Grover
Level 999
Champion Stats
33W - 38L
1,571 SR
Queue Stats
2,805W - 2,025L
1,605 Elo+
Party 1
Strix
Strix
Elhankor554
Strix
Level 999
Champion Stats
323W - 388L
1,596 SR
Queue Stats
2,371W - 2,386L
1,658 Elo+
Solo
Androxus
Androxus
ObisidianSoul
Androxus
Level 27
Champion Stats
2W - 2L
1,749 SR
Queue Stats
24W - 17L
1,697 Elo+
Party 1
Inara
Inara
Perfxctionist
Inara
Level 999
Champion Stats
14W - 10L
1,717 SR
Queue Stats
935W - 861L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Daniel4wk
Willo
60
19 / 9 / 21
4,438
261
101,730
52,103
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Koga
13
10 / 13 / 14
3,554
209
67,203
64,500
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
7 / 6 / 29
4,707
277
26,828
59,990
42,449

Level 5

Level 2

Level 2

Level 3

Level 3

Level 1

Saati
Shin  
Saati
59
31 / 8 / 22
5,508
324
122,912
56,523
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Atlas
SuraPower
Atlas
59
7 / 12 / 18
4,202
247
63,541
169,766
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 12 / 17
3,676
216
112,835
58,959
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 50% for 1.5s.

Level 5

On The Move

On The Move

Frag Grenade

Gain 40% Movement Speed for 2s after using Frag Grenade.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Grover
59
5 / 11 / 21
3,575
210
68,395
73,736
1,176
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

57
6 / 15 / 14
3,129
184
86,924
53,257
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Androxus
ObisidianSoul
Androxus
14
16 / 22 / 7
3,650
215
73,846
69,253
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

58
9 / 14 / 17
3,533
208
60,882
127,009
40,677
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 11s
Objective Time
2m 24s
178
Kill Participation
124
74
Kills
48
48
Deaths
74
104
Assists
76
Player
Kills
Deaths
Assists
KDA
L
12
12
17
1.71
W
Willo
Daniel4wk
Willo
19
9
21
3.28
L
Grover
5
11
21
1.41
W
Koga
10
13
14
1.31
L
6
15
14
0.87
W
7
6
29
3.58
L
Androxus
ObisidianSoul
Androxus
16
22
7
0.89
L
9
14
17
1.25
W
Saati
Shin  
Saati
31
8
22
5.25
W
Atlas
SuraPower
Atlas
7
12
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,214
Damage
402,882
402,882
Taken
382,214
42,449
Shielding
41,853
218,575
Healing
163,831
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
112,835
75,538
0
9,705
58,959
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Willo
Daniel4wk
Willo
101,730
60,812
0
9,856
52,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
68,395
56,478
90,408
42,837
73,736
1,176
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
67,203
66,219
0
4,492
64,500
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
86,924
83,452
0
2,785
53,257
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,828
26,828
149,282
44,970
59,990
42,449
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
ObisidianSoul
Androxus
73,846
56,115
0
8,092
69,253
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
60,882
53,772
0
10,004
127,009
40,677
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Shin  
Saati
122,912
104,783
0
4,956
56,523
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Atlas
SuraPower
Atlas
63,541
63,541
0
5,019
169,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role