Player Matchup

Jenos
Jenos
Diamond II
FAZENDADABALA
Jenos
Diamond II
Level 999
Champion Stats
13W - 10L
1,731 SR
Queue Stats
340W - 313L
1,610 Elo+
Party 1
Koga
Koga
Masters
Joarz
Koga
Masters
Level 999
Champion Stats
101W - 109L
1,640 SR
Queue Stats
3,123W - 3,033L
1,620 Elo+
Solo
Inara
Inara
Platinum III
Naïva
Inara
Platinum III
Level 999
Champion Stats
132W - 92L
1,714 SR
Queue Stats
1,428W - 1,445L
1,576 Elo+
Party 2
Ruckus
Ruckus
Diamond V
Satzin
Ruckus
Diamond V
Level 492
Champion Stats
30W - 12L
1,732 SR
Queue Stats
656W - 600L
1,635 Elo+
Party 1
Saati
Saati
Diamond IV
carreando4burros
Saati
Diamond IV
Level 999
Champion Stats
38W - 46L
1,570 SR
Queue Stats
1,234W - 1,217L
1,586 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 898
1,677 SR
1,605 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 655
1,626 SR
1,637 Elo+
Diamond II
Choc2Shiesty
Unknown
Diamond II
Level 646
Champion Stats
68W - 54L
1,805 SR
Queue Stats
795W - 726L
1,697 Elo+
Party 3
Mal'Damba
Mal'Damba
Diamond IV
IHateVikPicks
Mal'Damba
Diamond IV
Level 999
Champion Stats
15W - 34L
1,513 SR
Queue Stats
790W - 738L
1,610 Elo+
Solo
Khan
Khan
Diamond I
IOWake
Khan
Diamond I
Level 565
Champion Stats
15W - 17L
1,557 SR
Queue Stats
465W - 452L
1,666 Elo+
Party 3
Ying
Ying
Diamond V
MBDyanthTTV
Ying
Diamond V
Level 66
Champion Stats
19W - 26L
1,635 SR
Queue Stats
96W - 90L
1,608 Elo+
Solo
Sha Lin
Sha Lin
Diamond V
XxRexDantexX
Sha Lin
Diamond V
Level 999
Champion Stats
61W - 50L
1,618 SR
Queue Stats
725W - 661L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 9 / 46
5,339
334
38,302
57,918
40,233
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
Joarz
Koga
59
19 / 14 / 9
4,270
267
77,981
70,431
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
Naïva
Inara
60
2 / 9 / 20
3,745
234
57,645
122,168
11,873
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ruckus
Satzin
Ruckus
59
23 / 15 / 22
4,687
293
103,523
109,617
93,954
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

58
16 / 8 / 15
4,162
260
114,653
68,803
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
AtlasImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Choc2Shiesty
Unknown
57
21 / 14 / 23
4,656
291
111,514
65,424
9,847

Level 5

Level 4

Level 1

Level 4

Level 1

Level 1

Mal'Damba
IHateVikPicks
Mal'Damba
59
4 / 11 / 25
3,758
235
28,428
42,515
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Khan
IOWake
Khan
57
19 / 10 / 15
4,636
290
124,981
150,828
27,937
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

26
3 / 20 / 23
3,354
210
60,536
78,953
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Sha Lin
XxRexDantexX
Sha Lin
60
8 / 11 / 24
3,694
231
103,478
54,384
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 21s
Objective Time
6m 32s
178
Kill Participation
165
66
Kills
55
55
Deaths
66
112
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Choc2Shiesty
Unknown
21
14
23
2.32
W
6
9
46
3.22
L
Mal'Damba
IHateVikPicks
Mal'Damba
4
11
25
1.5
L
Khan
IOWake
Khan
19
10
15
2.65
W
Koga
Joarz
Koga
19
14
9
1.68
L
3
20
23
0.73
W
Inara
Naïva
Inara
2
9
20
1.33
W
Ruckus
Satzin
Ruckus
23
15
22
2.27
L
Sha Lin
XxRexDantexX
Sha Lin
8
11
24
1.82
W
16
8
15
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

392,104
Damage
428,937
428,937
Taken
392,104
146,060
Shielding
37,784
257,407
Healing
187,815
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Choc2Shiesty
Unknown
111,514
89,057
0
2,166
65,424
9,847
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
38,302
30,738
209,157
35,580
57,918
40,233
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
IHateVikPicks
Mal'Damba
28,428
12,391
82,402
9,159
42,515
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
IOWake
Khan
124,981
123,422
7,324
20,755
150,828
27,937
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
Joarz
Koga
77,981
58,485
0
5,334
70,431
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
60,536
18,678
40,732
22,635
78,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Inara
Naïva
Inara
57,645
50,778
0
5,274
122,168
11,873
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ruckus
Satzin
Ruckus
103,523
88,196
0
172
109,617
93,954
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
XxRexDantexX
Sha Lin
103,478
93,996
0
2,642
54,384
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
114,653
98,214
0
1,890
68,803
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role