Player Matchup

Ruckus
Ruckus
Gold III
JACINTA12345
Ruckus
Gold III
Level 82
Champion Stats
5W - 6L
1,647 SR
Queue Stats
28W - 36L
1,439 Elo+
Solo
Lex
Lex
Gold II
K4n0n
Lex
Gold II
Level 458
Champion Stats
173W - 142L
1,646 SR
Queue Stats
686W - 677L
1,455 Elo+
Solo
Seris
Seris
Silver II
PinkLi0n
Seris
Silver II
Level 999
Champion Stats
233W - 217L
1,641 SR
Queue Stats
1,660W - 1,756L
1,501 Elo+
Solo
Lian
Lian
Gold III
fer1337x
Lian
Gold III
Level 925
Champion Stats
5W - 3L
1,781 SR
Queue Stats
70W - 64L
1,546 Elo+
Solo
Fernando
Fernando
Gold III
juanccasani
Fernando
Gold III
Level 82
Champion Stats
1W - 2L
1,275 SR
Queue Stats
80W - 81L
1,511 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 509
1,598 SR
1,490 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 419
1,599 SR
1,471 Elo+
Moji
Moji
Silver I
GABI-THOR
Moji
Silver I
Level 999
Champion Stats
142W - 127L
1,523 SR
Queue Stats
2,518W - 2,507L
1,410 Elo+
Solo
Koga
Koga
Silver II
GloryHoleee
Koga
Silver II
Level 814
Champion Stats
8W - 9L
1,567 SR
Queue Stats
187W - 182L
1,468 Elo+
Solo
Platinum II
dinttickderikao
Unknown
Platinum II
Level 146
Champion Stats
24W - 22L
1,583 SR
Queue Stats
162W - 152L
1,556 Elo+
Solo
Jenos
Jenos
Gold IV
renclon3
Jenos
Gold IV
Level 70
Champion Stats
13W - 12L
1,639 SR
Queue Stats
65W - 74L
1,463 Elo+
Solo
Pip
Pip
Silver II
ssvn
Pip
Silver II
Level 66
Champion Stats
28W - 14L
1,682 SR
Queue Stats
93W - 95L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
29
14 / 1 / 7
2,107
351
26,556
24,255
11,331
Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Lex
K4n0n
Lex
38
4 / 2 / 8
2,133
356
9,708
9,614
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Seris
PinkLi0n
Seris
59
0 / 1 / 8
1,895
316
210
6,596
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Lian
55
8 / 2 / 6
1,914
319
25,313
10,619
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
juanccasani
Fernando
31
4 / 0 / 13
2,084
347
15,831
18,117
22,299
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
BuckKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
60
3 / 7 / 2
665
111
14,319
18,342
6,998

Level 5

Level 2

Level 4

Level 2

Level 2

Level 1

35
1 / 8 / 0
665
111
14,113
14,395
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

44
2 / 2 / 2
1,032
172
17,343
6,627
1,746

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Jenos
renclon3
Jenos
39
0 / 5 / 0
673
112
9,516
13,819
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Pip
ssvn
Pip
41
0 / 8 / 2
738
123
13,910
24,435
0
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 8s
Objective Time
12s
72
Kill Participation
12
30
Kills
6
6
Deaths
30
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Moji
3
7
2
0.57
L
1
8
0
0.13
W
Ruckus
14
1
7
17.5
W
Lex
K4n0n
Lex
4
2
8
4
W
Seris
PinkLi0n
Seris
0
1
8
4
L
2
2
2
1.5
W
Lian
8
2
6
5.5
W
Fernando
juanccasani
Fernando
4
0
13
10.5
L
Jenos
renclon3
Jenos
0
5
0
0
L
Pip
ssvn
Pip
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,618
Damage
69,201
69,201
Taken
77,618
33,630
Shielding
8,744
52,675
Healing
12,409
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
14,319
13,981
332
1,138
18,342
6,998
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
14,113
11,333
0
158
14,395
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ruckus
26,556
20,894
352
13,519
24,255
11,331

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lex
K4n0n
Lex
9,708
9,708
0
1,495
9,614
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Seris
PinkLi0n
Seris
210
210
28,406
4,365
6,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,343
13,820
0
2,228
6,627
1,746
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
25,313
25,313
0
48
10,619
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
juanccasani
Fernando
15,831
9,733
0
4,490
18,117
22,299
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
renclon3
Jenos
9,516
5,926
1,682
788
13,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Pip
ssvn
Pip
13,910
12,357
1,240
4,843
24,435
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role