Player Matchup
VS
Match Stats
Contemplation
Dash
Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 1
Infiltration
Ambush
Heal for 350 after activating Ambush. This applies to each Ambush in the chain.
Level 5
Shadow's Perch
Ambush
Increase the range of Ambush by 20%.
Level 2
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 12% for 2s after activating Shadow Bombs.
Level 2
Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Drain Life
Blast Shot
Heal for 225 over 2s for each enemy hit by Blast Shot.
Level 3
Intense Training
Dodge Roll
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Level 2
Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 16%.
Level 2
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
Level 4
Level 3
Level 2
Level 3
Level 3
Level 1
Flare XL
Flare
Increase the area that Flare will Reveal enemies by 50%.
Level 5
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
Overburn
Flare
Flare lasts 1.7999999999999998s longer.
Level 3
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1
Altitude
Armor
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 1
Decimate
Salvo
Increase the explosion radius of Salvo by 75%.
Level 5
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Lung Capacity
Fire Spit
Heal for 250 for each enemy hit with Fire Spit.
Level 5
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Aico Forces
Chain Heal
Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 1
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.4s.
Level 4
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Level 5
Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Level 2
Broken Promises
Obliteration
Heal for 300 for each enemy hit with Obliteration.
Level 5
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
Level 1
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Level 3
Memento
Weapon
Increase your maximum Ammo by 10.
Level 2
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 12%.
Level 3
Wanted
Agility
Regenerate 12 Ammo every 1s while Agility is active.
Level 3
Level 1
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 100%.
Level 5
Full Moon
Lunar Leap
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2
Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Brand
Fireball
Heal for 100 for each enemy hit with Fireball.
Level 1
Cavalier
Armor
Increase your maximum Health by 300.
Level 2
Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1