Player Matchup
VS
Match Stats
Tools of Salvation
Increase your maximum Health by 750.
Level 5
Piety
Heal for 75 after activating Conviction.
Level 1
Overwhelming Presence
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Level 4
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3
Eternal Strife
Using an ability above Ire threshold Heals you for 150.
Level 2
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Level 3
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
Level 3
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Tangled
Net Shot
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Level 3
Giga Siphon
Recovery
Increase your Movement Speed by 12% while Recovery is active.
Level 1
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 5s.
Level 5
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2
Broken Promises
Obliteration
Heal for 300 for each enemy hit with Obliteration.
Level 5
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Unstoppable Force
Charge
Apply a Knockback of 800 to enemies hit by Charge.
Level 4
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Level 2
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2
Headstrong
Armor
Increase your maximum Health by 250.
Level 5
Lie in Wait
Armor
After 1s of standing still, regenerate 1 Ammo every 2s.
Level 1
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5
Disappear
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Sidereal
Weapon
Increase your maximum Health by 50.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2