Player Matchup

Octavia
Octavia
Askin300
Octavia
Level 680
Champion Stats
9W - 3L
1,747 SR
Queue Stats
811W - 834L
1,607 Elo+
Solo
Bomb King
Bomb King
MaikuLove
Bomb King
Level 801
Champion Stats
9W - 10L
1,503 SR
Queue Stats
263W - 265L
1,529 Elo+
Party 1
Buck
Buck
MonsterDance
Buck
Level 45
Champion Stats
7W - 1L
1,331 SR
Queue Stats
11W - 5L
1,556 Elo+
Party 1
Seris
Seris
PredatorIce9564
Seris
Level 180
Champion Stats
17W - 12L
1,571 SR
Queue Stats
292W - 256L
1,544 Elo+
Solo
Barik
Barik
masterful40
Barik
Level 175
Champion Stats
12W - 13L
1,586 SR
Queue Stats
38W - 41L
1,557 Elo+
Solo
Team Averages
Level 376
1,548 SR
1,559 Elo+

VS

Team Averages
Level 739
1,552 SR
1,532 Elo+
Drogoz
Drogoz
ASHENEYES
Drogoz
Level 999
Champion Stats
53W - 78L
1,490 SR
Queue Stats
2,165W - 2,216L
1,528 Elo+
Party 2
Koga
Koga
Khiropteraa
Koga
Level 642
Champion Stats
1,005W - 877L
1,555 SR
Queue Stats
2,099W - 2,082L
1,540 Elo+
Party 2
Corvus
Corvus
Lucabriel20_25
Corvus
Level 986
Champion Stats
45W - 41L
1,584 SR
Queue Stats
738W - 729L
1,556 Elo+
Solo
Fernando
Fernando
StarFalcon13576
Fernando
Level 71
Champion Stats
2W - 4L
1,475 SR
Queue Stats
104W - 115L
1,513 Elo+
Solo
Jenos
Jenos
Tokahaire
Jenos
Level 999
Champion Stats
75W - 67L
1,656 SR
Queue Stats
1,264W - 1,285L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Askin300
Octavia
59
4 / 2 / 13
2,208
245
32,418
15,245
0
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Bomb King
MaikuLove
Bomb King
59
5 / 3 / 5
1,973
219
25,162
19,534
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

27
11 / 4 / 5
2,383
265
43,571
26,973
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

59
2 / 1 / 13
2,229
248
23,565
19,235
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

59
9 / 1 / 10
2,574
286
31,874
31,577
24,340
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
ASHENEYES
Drogoz
59
7 / 7 / 1
2,137
237
45,182
35,104
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

58
4 / 9 / 2
1,846
205
35,879
28,150
0
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
0 / 4 / 8
2,262
251
14,548
18,757
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
53
0 / 11 / 1
1,854
206
16,955
74,314
64,655
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Tokahaire
Jenos
59
0 / 0 / 0
1,207
134
0
265
320
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
1m 29s
77
Kill Participation
23
31
Kills
11
11
Deaths
31
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Drogoz
ASHENEYES
Drogoz
7
7
1
1.07
W
Octavia
Askin300
Octavia
4
2
13
5.25
L
4
9
2
0.56
L
0
4
8
1
W
Bomb King
MaikuLove
Bomb King
5
3
5
2.5
W
11
4
5
3.38
W
2
1
13
8.5
L
Fernando
0
11
1
0.05
L
Jenos
Tokahaire
Jenos
0
0
0
0
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,590
Damage
112,564
112,564
Taken
156,590
24,340
Shielding
64,975
72,883
Healing
61,130
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Drogoz
ASHENEYES
Drogoz
45,182
27,264
0
2,068
35,104
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Octavia
Askin300
Octavia
32,418
26,758
769
6,506
15,245
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
35,879
27,313
352
6,610
28,150
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
14,548
13,483
38,370
6,974
18,757
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
MaikuLove
Bomb King
25,162
23,198
0
7,608
19,534
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
43,571
39,635
0
12,552
26,973
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
23,565
19,219
18,002
12,070
19,235
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
16,955
11,705
0
2,787
74,314
64,655
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
Tokahaire
Jenos
0
0
3,968
1
265
320
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
31,874
31,874
396
14,980
31,577
24,340
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role