Player Matchup

Atlas
Atlas
Gold III
Amamert
Atlas
Gold III
Level 52
Champion Stats
6W - 3L
1,662 SR
Queue Stats
33W - 28L
1,528 Elo+
Party 1
Vora
Vora
Gold III
Digitx
Vora
Gold III
Level 819
Champion Stats
157W - 172L
1,547 SR
Queue Stats
2,587W - 2,586L
1,506 Elo+
Solo
Platinum III
Void_Maverick
Unknown
Platinum III
Level 932
Champion Stats
37W - 42L
1,647 SR
Queue Stats
282W - 239L
1,573 Elo+
Party 2
Furia
Furia
Gold III
You-Owe-Me-Monie
Furia
Gold III
Level 999
Champion Stats
65W - 40L
1,703 SR
Queue Stats
1,584W - 1,540L
1,556 Elo+
Party 2
Ash
Ash
Silver IV
amami1973
Ash
Silver IV
Level 152
Champion Stats
21W - 21L
1,565 SR
Queue Stats
262W - 282L
1,521 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 591
1,625 SR
1,537 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 384
1,502 SR
1,518 Elo+
Octavia
Octavia
Gold V
GokuVegeta6168
Octavia
Gold V
Level 282
Champion Stats
1W - 7L
1,454 SR
Queue Stats
316W - 330L
1,449 Elo+
Solo
Fernando
Fernando
Silver III
Lethal-Beutal
Fernando
Silver III
Level 290
Champion Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,586 Elo+
Solo
Barik
Barik
Gold III
OlyIzBeck
Barik
Gold III
Level 999
Champion Stats
324W - 346L
1,534 SR
Queue Stats
2,012W - 2,012L
1,514 Elo+
Solo
Jenos
Jenos
Gold III
cordial-stone13
Jenos
Gold III
Level 160
Champion Stats
0W - 1L
1,458 SR
Queue Stats
94W - 80L
1,542 Elo+
Solo
Koga
Koga
Gold V
lexusekPl
Koga
Gold V
Level 189
Champion Stats
2W - 5L
1,562 SR
Queue Stats
112W - 120L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Amamert
Atlas
29
14 / 4 / 15
3,537
236
92,640
80,416
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Vora
Digitx
Vora
59
15 / 8 / 15
3,620
241
82,161
44,852
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
24 / 6 / 13
4,078
272
111,066
48,382
0

Level 5

Level 3

Level 2

Level 2

Level 3

Level 1

58
2 / 8 / 17
3,149
210
27,111
33,739
9,048
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

51
2 / 7 / 13
3,437
229
42,887
80,472
66,066
War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
AzaanImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 12 / 8
3,685
246
92,538
64,187
0

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Fernando
Lethal-Beutal
Fernando
54
8 / 10 / 10
3,709
247
56,070
114,545
44,248
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
OlyIzBeck
Barik
58
5 / 13 / 6
3,538
236
63,409
98,334
96,946
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

37
2 / 7 / 13
3,363
224
19,318
29,789
12,644
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
59
9 / 15 / 5
3,178
212
56,526
49,010
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 7s
Objective Time
6m 30s
130
Kill Participation
75
57
Kills
33
33
Deaths
57
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Atlas
Amamert
Atlas
14
4
15
5.38
W
Vora
Digitx
Vora
15
8
15
2.81
L
9
12
8
1.08
L
Fernando
Lethal-Beutal
Fernando
8
10
10
1.3
L
Barik
OlyIzBeck
Barik
5
13
6
0.62
W
24
6
13
5.08
W
2
8
17
1.31
W
2
7
13
1.21
L
2
7
13
1.21
L
Koga
9
15
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,865
Damage
287,861
287,861
Taken
355,865
75,114
Shielding
153,838
145,701
Healing
164,247
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Amamert
Atlas
92,640
92,640
0
3,681
80,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vora
Digitx
Vora
82,161
51,745
0
13,800
44,852
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
92,538
80,382
2,696
6,296
64,187
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Lethal-Beutal
Fernando
56,070
32,612
0
3,831
114,545
44,248
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
OlyIzBeck
Barik
63,409
63,409
0
1,828
98,334
96,946
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
111,066
78,385
0
13,190
48,382
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,111
16,957
91,203
14,074
33,739
9,048
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
42,887
40,535
0
9,753
80,472
66,066
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,318
15,112
135,561
10,892
29,789
12,644
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Koga
56,526
53,826
0
3,143
49,010
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role