Player Matchup

Koga
Koga
Platinum I
Anowell2
Koga
Platinum I
Level 163
Champion Stats
147W - 110L
1,712 SR
Queue Stats
286W - 280L
1,568 Elo+
Solo
Barik
Barik
Platinum V
Mamzair_91
Barik
Platinum V
Level 999
Champion Stats
39W - 27L
1,706 SR
Queue Stats
1,281W - 1,316L
1,510 Elo+
Solo
Atlas
Atlas
Platinum IV
Soupmarcoss
Atlas
Platinum IV
Level 420
Champion Stats
660W - 608L
1,649 SR
Queue Stats
1,005W - 983L
1,525 Elo+
Solo
Jenos
Jenos
Platinum V
Spell4Field
Jenos
Platinum V
Level 999
Champion Stats
108W - 100L
1,605 SR
Queue Stats
866W - 831L
1,525 Elo+
Solo
Cassie
Cassie
Platinum V
Tifoex
Cassie
Platinum V
Level 999
Champion Stats
41W - 48L
1,582 SR
Queue Stats
1,133W - 1,106L
1,561 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 716
1,651 SR
1,538 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 274
1,609 SR
1,539 Elo+
Pip
Pip
Platinum II
AaZd
Pip
Platinum II
Level 224
Champion Stats
12W - 14L
1,578 SR
Queue Stats
221W - 209L
1,559 Elo+
Solo
Fernando
Fernando
Platinum IV
CyberGladiator
Fernando
Platinum IV
Level 541
Champion Stats
517W - 389L
1,655 SR
Queue Stats
1,224W - 1,134L
1,546 Elo+
Solo
Ying
Ying
Gold III
Mariiiiiia
Ying
Gold III
Level 179
Champion Stats
1W - 1L
1,603 SR
Queue Stats
40W - 42L
1,507 Elo+
Solo
Ash
Ash
Gold IV
Riyad01
Ash
Gold IV
Level 87
Champion Stats
2W - 6L
1,459 SR
Queue Stats
146W - 165L
1,507 Elo+
Solo
Octavia
Octavia
Platinum II
darkmercys2
Octavia
Platinum II
Level 338
Champion Stats
7W - 2L
1,749 SR
Queue Stats
52W - 53L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
39
12 / 3 / 4
2,279
380
47,565
28,362
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
59
3 / 1 / 5
2,165
361
15,804
23,527
17,206
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
2 / 3 / 4
1,715
286
19,068
30,560
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
1 / 0 / 17
2,209
368
8,961
2,713
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
Tifoex
Cassie
60
5 / 0 / 6
1,936
323
34,000
22,141
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
TorvaldImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
AaZd
Pip
54
2 / 5 / 4
1,184
197
29,130
26,905
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
55
0 / 6 / 0
1,092
182
21,871
36,655
19,198
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

36
0 / 4 / 1
939
157
17,507
21,785
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ash
53
2 / 4 / 0
1,090
182
10,050
19,331
6,634
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Level 1

Octavia
darkmercys2
Octavia
52
3 / 4 / 1
1,169
195
28,745
20,722
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 37s
Objective Time
52s
59
Kill Participation
13
23
Kills
7
7
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pip
AaZd
Pip
2
5
4
0.8
W
Koga
12
3
4
4.67
L
Fernando
0
6
0
0
W
Barik
3
1
5
5.5
L
0
4
1
0.13
L
Ash
2
4
0
0.5
W
2
3
4
1.33
W
1
0
17
9.5
W
Cassie
Tifoex
Cassie
5
0
6
8
L
Octavia
darkmercys2
Octavia
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,398
Damage
107,303
107,303
Taken
125,398
17,206
Shielding
25,832
90,615
Healing
36,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Pip
AaZd
Pip
29,130
27,217
1,222
13,065
26,905
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Koga
47,565
26,202
418
7,590
28,362
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
21,871
10,230
0
3,152
36,655
19,198
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
15,804
15,804
0
4,693
23,527
17,206
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,507
7,582
10,325
7,797
21,785
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ash
10,050
8,375
0
800
19,331
6,634
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
19,068
19,068
0
3,248
30,560
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
8,961
8,241
69,223
2,715
2,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Cassie
Tifoex
Cassie
34,000
28,633
0
2,728
22,141
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
darkmercys2
Octavia
28,745
27,295
0
382
20,722
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role