Player Matchup

Vora
Vora
Gold II
Alejo1996
Vora
Gold II
Level 999
Champion Stats
188W - 234L
1,628 SR
Queue Stats
1,456W - 1,399L
1,495 Elo+
Party 1
Drogoz
Drogoz
Platinum V
CULUSROTUS
Drogoz
Platinum V
Level 545
Champion Stats
91W - 64L
1,649 SR
Queue Stats
196W - 175L
1,510 Elo+
Party 2
Ash
Ash
Gold III
KuruKuruFan
Ash
Gold III
Level 999
Champion Stats
35W - 37L
1,607 SR
Queue Stats
827W - 786L
1,498 Elo+
Party 1
Seris
Seris
Gold III
NoobInsideCAMI
Seris
Gold III
Level 999
Champion Stats
255W - 237L
1,608 SR
Queue Stats
1,356W - 1,312L
1,505 Elo+
Party 1
Inara
Inara
Gold V
culusnegrus
Inara
Gold V
Level 360
Champion Stats
24W - 16L
1,686 SR
Queue Stats
210W - 204L
1,506 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 780
1,636 SR
1,503 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 712
1,571 SR
1,524 Elo+
Ruckus
Ruckus
Silver II
AGENDA2030UN
Ruckus
Silver II
Level 543
Champion Stats
0W - 1L
1,500 SR
Queue Stats
172W - 187L
1,477 Elo+
Solo
Gold V
Caveira_Total
Unknown
Gold V
Level 735
Champion Stats
8W - 3L
1,582 SR
Queue Stats
1,593W - 1,540L
1,524 Elo+
Party 3
Fernando
Fernando
Gold II
DJockey9
Fernando
Gold II
Level 825
Champion Stats
8W - 11L
1,582 SR
Queue Stats
300W - 310L
1,524 Elo+
Solo
Skye
Skye
Gold III
DarckMythy1
Skye
Gold III
Level 754
Champion Stats
2W - 3L
1,543 SR
Queue Stats
407W - 363L
1,549 Elo+
Party 3
Jenos
Jenos
Gold II
ReynierFelipee_
Jenos
Gold II
Level 704
Champion Stats
45W - 30L
1,648 SR
Queue Stats
128W - 120L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
13 / 4 / 6
2,833
283
53,791
23,360
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Drogoz
CULUSROTUS
Drogoz
47
12 / 3 / 9
3,406
341
91,519
36,976
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
4 / 4 / 9
2,598
260
33,584
47,907
19,554
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

56
2 / 1 / 17
3,101
310
14,027
18,338
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

59
1 / 2 / 14
2,991
299
21,854
55,395
16,804
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
47
5 / 8 / 3
1,756
176
33,173
48,936
38,267
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

53
2 / 7 / 7
1,615
162
43,213
33,951
0

Level 5

Level 2

Level 4

Level 2

Level 2

Level 1

Fernando
DJockey9
Fernando
57
4 / 5 / 4
2,007
201
45,291
84,281
64,573
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
1 / 10 / 5
1,380
138
41,692
37,224
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
2 / 2 / 7
1,988
199
18,607
10,383
6,020
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 27s
Objective Time
1m 23s
87
Kill Participation
40
32
Kills
14
14
Deaths
32
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ruckus
5
8
3
0.81
W
Vora
13
4
6
4
W
Drogoz
CULUSROTUS
Drogoz
12
3
9
5.5
L
2
7
7
0.79
L
Fernando
DJockey9
Fernando
4
5
4
1.2
L
1
10
5
0.35
W
4
4
9
2.13
W
2
1
17
10.5
L
2
2
7
2.75
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,775
Damage
181,976
181,976
Taken
214,775
36,358
Shielding
108,860
129,082
Healing
105,716
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
33,173
26,574
0
7,265
48,936
38,267
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
53,791
31,366
1,298
5,084
23,360
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Drogoz
CULUSROTUS
Drogoz
91,519
61,369
0
1,516
36,976
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
43,213
31,904
0
1,553
33,951
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
DJockey9
Fernando
45,291
34,059
0
3,826
84,281
64,573
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,692
27,700
0
2,671
37,224
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,584
28,105
0
6,720
47,907
19,554
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
14,027
10,307
95,363
13,952
18,338
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,607
7,120
86,689
3,712
10,383
6,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
21,854
18,884
0
5,149
55,395
16,804
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role