Player Matchup

Fernando
Fernando
Bazooka_Slasher
Fernando
Level 114
Champion Stats
3W - 2L
1,550 SR
Queue Stats
17W - 16L
1,510 Elo+
Party 1
Corvus
Corvus
Forsakend-Oni
Corvus
Level 45
Champion Stats
1W - 1L
1,610 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 1
Ying
Ying
Moonaverse
Ying
Level 118
Champion Stats
2W - 0L
1,596 SR
Queue Stats
5W - 5L
1,445 Elo+
Solo
Skye
Skye
Simulicity
Skye
Level 168
Champion Stats
9W - 6L
1,644 SR
Queue Stats
21W - 30L
1,435 Elo+
Solo
Dredge
Dredge
eeaaazyyyy
Dredge
Level 691
Champion Stats
2W - 1L
1,510 SR
Queue Stats
40W - 40L
1,587 Elo+
Solo
Team Averages
Level 227
1,582 SR
1,493 Elo+

VS

Team Averages
Level 302
1,558 SR
1,618 Elo+
Viktor
Viktor
Attachmnt TV
Viktor
Level 51
Champion Stats
1W - 1L
1,681 SR
Queue Stats
13W - 5L
1,772 Elo+
Solo
Kasumi
Kasumi
Izanamiko
Kasumi
Level 56
Champion Stats
27W - 26L
1,584 SR
Queue Stats
34W - 33L
1,516 Elo+
Solo
Moji
Moji
Lickem93
Moji
Level 999
Champion Stats
38W - 30L
1,601 SR
Queue Stats
2,140W - 1,937L
1,573 Elo+
Solo
Barik
Barik
Solar_Moon
Barik
Level 352
Champion Stats
1W - 4L
1,434 SR
Queue Stats
44W - 28L
1,621 Elo+
Party 2
Ying
Ying
pinklove1013
Ying
Level 51
Champion Stats
1W - 2L
1,493 SR
Queue Stats
7W - 5L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
31
4 / 5 / 14
4,136
591
29,638
70,338
82,466
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

25
6 / 3 / 14
3,590
513
22,489
23,661
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

51
11 / 1 / 18
3,681
526
43,547
14,595
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

52
17 / 1 / 14
3,952
565
62,560
20,201
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Dredge
eeaaazyyyy
Dredge
59
10 / 1 / 14
3,469
496
46,937
24,560
2,424
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
51
2 / 12 / 1
2,389
341
33,304
39,584
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Kasumi
Izanamiko
Kasumi
10
2 / 9 / 2
3,036
434
32,658
29,966
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Moji
60
5 / 12 / 2
3,394
485
48,266
40,611
10,253

Level 4

Level 2

Level 3

Level 1

Level 5

Level 1

Barik
59
2 / 5 / 1
3,415
488
19,903
62,490
66,794
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

53
0 / 10 / 2
2,830
404
19,224
32,520
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 26s
Objective Time
4m 23s
122
Kill Participation
19
48
Kills
11
11
Deaths
48
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Viktor
2
12
1
0.21
W
Fernando
4
5
14
2.2
W
6
3
14
4.33
L
Kasumi
Izanamiko
Kasumi
2
9
2
0.33
L
Moji
5
12
2
0.5
W
11
1
18
20
W
17
1
14
24
L
Barik
2
5
1
0.5
W
Dredge
eeaaazyyyy
Dredge
10
1
14
17
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,171
Damage
153,355
153,355
Taken
205,171
84,890
Shielding
77,047
111,787
Healing
65,552
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
33,304
26,372
0
6,865
39,584
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
29,638
19,172
0
5,343
70,338
82,466
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
22,489
21,623
43,770
3,608
23,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
Izanamiko
Kasumi
32,658
21,985
0
3,073
29,966
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Moji
48,266
42,916
2,907
2,313
40,611
10,253

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
43,547
31,961
36,005
8,718
14,595
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,560
39,144
0
5,731
20,201
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Barik
19,903
19,903
0
20,570
62,490
66,794
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
eeaaazyyyy
Dredge
46,937
30,548
0
8,612
24,560
2,424
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
19,224
18,724
22,033
7,791
32,520
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role