Player Matchup

Fernando
Fernando
ChekyBreky
Fernando
Level 794
Champion Stats
126W - 107L
1,686 SR
Queue Stats
2,568W - 2,259L
1,623 Elo+
Party 1
Vatu
Vatu
KhaosLuziel
Vatu
Level 999
Champion Stats
88W - 89L
1,610 SR
Queue Stats
673W - 699L
1,624 Elo+
Solo
Moji
Moji
carbonturtle
Moji
Level 920
Champion Stats
64W - 47L
1,644 SR
Queue Stats
2,379W - 1,605L
1,646 Elo+
Party 1
Corvus
Corvus
polyu
Corvus
Level 567
Champion Stats
47W - 62L
1,498 SR
Queue Stats
711W - 697L
1,487 Elo+
Solo
Vivian
Vivian
あずきいぬ
Vivian
Level 226
Champion Stats
7W - 5L
1,656 SR
Queue Stats
517W - 414L
1,648 Elo+
Party 1
Team Averages
Level 701
1,619 SR
1,606 Elo+

VS

Team Averages
Level 533
1,642 SR
1,674 Elo+
Barik
Barik
BigGravy76
Barik
Level 592
Champion Stats
14W - 4L
1,806 SR
Queue Stats
597W - 336L
1,782 Elo+
Party 2
Grover
Grover
Galaxyov
Grover
Level 786
Champion Stats
133W - 63L
1,628 SR
Queue Stats
1,313W - 794L
1,695 Elo+
Party 2
Tiberius
Tiberius
GriddyWithPDiddy
Tiberius
Level 412
Champion Stats
2W - 4L
1,683 SR
Queue Stats
145W - 88L
1,747 Elo+
Party 2
Koga
Koga
Khiropteraa
Koga
Level 649
Champion Stats
1,096W - 968L
1,561 SR
Queue Stats
2,192W - 2,184L
1,528 Elo+
Solo
Octavia
Octavia
YNH Diamond
Octavia
Level 228
Champion Stats
7W - 10L
1,531 SR
Queue Stats
593W - 577L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ChekyBreky
Fernando
60
9 / 6 / 16
4,100
293
83,914
122,021
64,775
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
11 / 6 / 12
3,372
241
61,364
57,229
0
Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

58
9 / 10 / 13
3,413
244
48,138
68,482
27,163

Level 1

Level 4

Level 5

Level 4

Level 1

Level 1

Corvus
polyu
Corvus
52
3 / 6 / 29
4,259
304
7,999
33,376
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

By My Will

By My Will

Weapon

Increase your maximum Ammo by 8.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

52
21 / 6 / 9
4,305
308
87,665
63,000
11,820
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
8 / 8 / 11
3,556
254
106,094
88,238
90,751
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
Galaxyov
Grover
60
3 / 10 / 24
4,597
328
47,737
57,831
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Level 1

59
11 / 7 / 9
3,161
226
96,965
52,046
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

58
9 / 17 / 5
2,684
192
41,624
45,677
0
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Octavia
YNH Diamond
Octavia
54
3 / 11 / 7
2,492
178
51,688
45,288
0
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
4m 42s
132
Kill Participation
90
53
Kills
34
34
Deaths
53
79
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Barik
8
8
11
1.69
W
Fernando
ChekyBreky
Fernando
9
6
16
2.83
L
Grover
Galaxyov
Grover
3
10
24
1.5
L
11
7
9
2.21
W
11
6
12
2.83
L
9
17
5
0.68
L
Octavia
YNH Diamond
Octavia
3
11
7
0.59
W
9
10
13
1.55
W
Corvus
polyu
Corvus
3
6
29
2.92
W
21
6
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,080
Damage
344,108
344,108
Taken
289,080
103,758
Shielding
90,751
227,778
Healing
170,438
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
106,094
106,094
0
14,925
88,238
90,751
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
ChekyBreky
Fernando
83,914
46,072
0
7,600
122,021
64,775
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
Galaxyov
Grover
47,737
38,968
92,730
34,042
57,831
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
96,965
71,836
0
12,371
52,046
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
61,364
46,265
0
23,185
57,229
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
41,624
26,831
1,081
9,244
45,677
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
YNH Diamond
Octavia
51,688
50,033
866
5,179
45,288
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
48,138
45,780
22,325
2,529
68,482
27,163
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
polyu
Corvus
7,999
6,685
155,399
15,826
33,376
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
87,665
70,925
0
914
63,000
11,820
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role