Player Matchup
VS
Match Stats
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5
Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5
Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3
Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3
Ritual Magic
Mending Spirits
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Level 2
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5
Sustenance
Armor
Increase your Healing received by 16% while at or below 50% Health.
Level 2
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 40%.
Level 2
Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 15%.
Level 1
Elemental Grace
Armor
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Level 5
Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Infamy
Armor
Increase your maximum Health by 250.
Level 5
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Viciousness
Counter
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Level 2
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Foundation
Barricade
Increase the duration of Barricade by 1.2s.
Level 2
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
Bunker
Barricade
Increase the Health of Barricade by 600.
Level 3
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.8s.
Level 2
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 5
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Deadly Dash
Dash
Generate 7% Ultimate charge after activating Dash once every -8s.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
Level 1
Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.
Level 5
Swagger
Armor
Increase your maximum Health by 50.
Level 1
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1.2s.
Level 2
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.