Player Matchup
VS
Match Stats
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 5 units.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Noble Crest
Armor
Increase your maximum Health by 200.
Level 4
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 25%.
Level 5
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Never Look
Armor
Increase your maximum Health by 50.
Level 1
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Rolling Stones
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Plateau
Impasse
Gain a 125-Health Shield for 3s after activating Impasse.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Playing God
Power Siphon
Heal for 15% of the damage Absorbed by Power Siphon.
Level 3
Hulking Monstrosity
Armor
Increase your maximum Health by 300.
Level 2
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.
Level 3
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 30%.
Level 2
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Piety
Heal for 75 after activating Conviction.
Level 1
Overwhelming Presence
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Level 3
Tools of Salvation
Increase your maximum Health by 750.
Level 5
Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Level 3
On The Move
Frag Grenade
Gain 24% Movement Speed for 2s after using Frag Grenade.
Level 3
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Level 2
Level 5
Level 2
Level 3
Level 3
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.