Player Matchup

Kinessa
Kinessa
Ancestralbijes
Kinessa
Level 223
Champion Stats
75W - 91L
1,536 SR
Queue Stats
578W - 530L
1,617 Elo+
Solo
Buck
Buck
CuasarTXY
Buck
Level 999
Champion Stats
39W - 31L
1,654 SR
Queue Stats
1,047W - 1,076L
1,665 Elo+
Solo
Octavia
Octavia
arayagami
Octavia
Level 589
Champion Stats
4W - 5L
1,654 SR
Queue Stats
435W - 440L
1,535 Elo+
Party 2
Lillith
Lillith
prvttypvriwink
Lillith
Level 48
Champion Stats
109W - 79L
1,697 SR
Queue Stats
282W - 245L
1,598 Elo+
Solo
Azaan
Azaan
sanguexu
Azaan
Level 697
Champion Stats
4W - 6L
1,671 SR
Queue Stats
169W - 168L
1,505 Elo+
Party 2
Team Averages
Level 511
1,642 SR
1,584 Elo+

VS

Team Averages
Level 698
1,641 SR
1,619 Elo+
Makoa
Makoa
BestoNOOB
Makoa
Level 968
Champion Stats
159W - 154L
1,583 SR
Queue Stats
1,846W - 1,880L
1,619 Elo+
Solo
Ying
Ying
FAMERHELO
Ying
Level 999
Champion Stats
3W - 1L
1,704 SR
Queue Stats
382W - 329L
1,680 Elo+
Party 1
Pip
Pip
Haoming
Pip
Level 999
Champion Stats
31W - 24L
1,663 SR
Queue Stats
1,093W - 1,053L
1,598 Elo+
Solo
Furia
Furia
LiteGX
Furia
Level 456
Champion Stats
2W - 1L
1,567 SR
Queue Stats
164W - 140L
1,636 Elo+
Party 1
Octavia
Octavia
korallen_Boje
Octavia
Level 68
Champion Stats
5W - 1L
1,686 SR
Queue Stats
66W - 63L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 10 / 2
892
99
31,104
23,393
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Buck
58
4 / 5 / 2
1,590
177
33,565
25,576
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Octavia
arayagami
Octavia
57
2 / 7 / 1
1,372
152
32,793
27,275
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

12
2 / 8 / 3
1,629
181
29,479
39,992
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Azaan
sanguexu
Azaan
59
0 / 9 / 1
1,571
175
20,749
77,121
33,597
Piety

Piety

Heal for 300 after activating Conviction.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
BestoNOOB
Makoa
49
3 / 3 / 9
2,694
299
31,025
58,235
50,136
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ying
60
5 / 1 / 15
2,469
274
37,289
23,772
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Pip
53
14 / 3 / 6
2,400
267
46,366
24,032
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Furia
LiteGX
Furia
58
8 / 2 / 11
2,475
275
34,010
19,550
1,400
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Octavia
37
8 / 1 / 9
3,004
334
44,667
22,101
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 23s
Objective Time
6m 0s
19
Kill Participation
88
10
Kills
38
39
Deaths
10
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Makoa
BestoNOOB
Makoa
3
3
9
2.5
L
Buck
4
5
2
1
W
Ying
5
1
15
12.5
W
Pip
14
3
6
5.67
W
Furia
LiteGX
Furia
8
2
11
6.75
L
Octavia
arayagami
Octavia
2
7
1
0.36
W
Octavia
8
1
9
12.5
L
2
8
3
0.44
L
Azaan
sanguexu
Azaan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,690
Damage
193,357
193,357
Taken
147,690
33,597
Shielding
51,536
62,873
Healing
114,611
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,104
21,642
0
1,516
23,393
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Makoa
BestoNOOB
Makoa
31,025
28,434
0
5,391
58,235
50,136
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
33,565
27,911
0
9,096
25,576
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
37,289
29,229
27,484
13,037
23,772
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Pip
46,366
43,300
6,425
10,424
24,032
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Furia
LiteGX
Furia
34,010
27,705
38,237
8,341
19,550
1,400
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
arayagami
Octavia
32,793
30,503
331
6,502
27,275
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
44,667
38,332
0
5,272
22,101
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
29,479
10,403
37,596
1,063
39,992
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Azaan
sanguexu
Azaan
20,749
13,486
0
6,769
77,121
33,597
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role