Player Matchup

Dredge
Dredge
Platinum IV
Afghanipulaw
Dredge
Platinum IV
Level 771
Champion Stats
110W - 119L
1,630 SR
Queue Stats
1,079W - 1,000L
1,555 Elo+
Solo
Zhin
Zhin
Diamond III
Nameless1
Zhin
Diamond III
Level 999
Champion Stats
102W - 58L
1,723 SR
Queue Stats
707W - 662L
1,684 Elo+
Solo
Jenos
Jenos
Diamond IV
Teqzah v
Jenos
Diamond IV
Level 509
Champion Stats
66W - 57L
1,771 SR
Queue Stats
394W - 359L
1,606 Elo+
Solo
Inara
Inara
Gold V
imakeandsellsoap
Inara
Gold V
Level 336
Champion Stats
12W - 18L
1,591 SR
Queue Stats
312W - 295L
1,642 Elo+
Solo
Barik
Barik
Platinum I
udara
Barik
Platinum I
Level 487
Champion Stats
77W - 61L
1,705 SR
Queue Stats
790W - 757L
1,584 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 620
1,684 SR
1,614 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 551
1,684 SR
1,579 Elo+
Atlas
Atlas
Platinum II
Attiasss
Atlas
Platinum II
Level 999
Champion Stats
87W - 51L
1,739 SR
Queue Stats
1,793W - 1,795L
1,585 Elo+
Solo
Androxus
Androxus
Diamond V
Jennnyfromblock
Androxus
Diamond V
Level 443
Champion Stats
245W - 235L
1,664 SR
Queue Stats
1,150W - 1,133L
1,628 Elo+
Party 1
Fernando
Fernando
Platinum III
PipiripipUrrà
Fernando
Platinum III
Level 999
Champion Stats
127W - 120L
1,625 SR
Queue Stats
2,795W - 2,621L
1,551 Elo+
Solo
Platinum II
Zer0Po1nt
Unknown
Platinum II
Level 258
Champion Stats
13W - 12L
1,674 SR
Queue Stats
256W - 243L
1,529 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
greshoi
Mal'Damba
Diamond V
Level 56
Champion Stats
14W - 7L
1,720 SR
Queue Stats
58W - 45L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
54
9 / 10 / 1
2,816
217
100,488
48,992
3,000
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Zhin
59
12 / 12 / 5
3,183
245
76,641
62,253
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Jenos
Teqzah v
Jenos
59
0 / 4 / 16
3,062
236
21,408
15,410
13,746
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
2 / 11 / 4
2,456
189
48,997
101,841
17,812
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 6 Ammo after activating Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Barik
udara
Barik
55
4 / 10 / 7
2,856
220
86,632
106,124
95,813
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
MakoaCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Attiasss
Atlas
59
13 / 4 / 12
3,102
239
57,112
116,116
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
58
14 / 6 / 16
3,559
274
86,517
50,387
0
Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
53
11 / 7 / 14
3,236
249
72,719
96,706
37,031
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zer0Po1nt
Unknown
54
6 / 6 / 18
3,198
246
84,087
48,191
0

Level 1

Level 1

Level 4

Level 5

Level 4

Level 1

Mal'Damba
greshoi
Mal'Damba
30
3 / 4 / 27
3,932
302
34,185
22,766
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 49s
Objective Time
6m 0s
60
Kill Participation
134
27
Kills
47
47
Deaths
27
33
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Dredge
9
10
1
0.95
W
Atlas
Attiasss
Atlas
13
4
12
4.75
W
Androxus
14
6
16
3.67
L
Zhin
12
12
5
1.21
W
Fernando
11
7
14
2.57
L
Jenos
Teqzah v
Jenos
0
4
16
2
W
Zer0Po1nt
Unknown
6
6
18
2.5
W
Mal'Damba
greshoi
Mal'Damba
3
4
27
4.13
L
2
11
4
0.36
L
Barik
udara
Barik
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,166
Damage
334,620
334,620
Taken
334,166
130,371
Shielding
37,031
172,857
Healing
197,670
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
100,488
58,095
0
10,209
48,992
3,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Attiasss
Atlas
57,112
57,112
0
5,701
116,116
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
86,517
68,686
0
1,596
50,387
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
Zhin
76,641
59,481
0
835
62,253
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
72,719
35,631
0
11,660
96,706
37,031
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Jenos
Teqzah v
Jenos
21,408
16,862
140,408
5,949
15,410
13,746
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zer0Po1nt
Unknown
84,087
58,014
0
2,584
48,191
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Mal'Damba
greshoi
Mal'Damba
34,185
11,290
163,802
12,327
22,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
48,997
40,881
0
11,982
101,841
17,812
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
udara
Barik
86,632
86,632
0
3,474
106,124
95,813
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role