Player Matchup

Jenos
Jenos
Gold II
Sharkeyyyy
Jenos
Gold II
Level 999
Champion Stats
100W - 93L
1,609 SR
Queue Stats
809W - 782L
1,526 Elo+
Party 1
Tiberius
Tiberius
Platinum IV
Spell4Field
Tiberius
Platinum IV
Level 999
Champion Stats
50W - 37L
1,693 SR
Queue Stats
874W - 832L
1,611 Elo+
Solo
Khan
Khan
Platinum I
XxRissayxX
Khan
Platinum I
Level 999
Champion Stats
44W - 69L
1,495 SR
Queue Stats
814W - 746L
1,583 Elo+
Solo
Moji
Moji
Gold III
bendvir99
Moji
Gold III
Level 93
Champion Stats
26W - 18L
1,656 SR
Queue Stats
153W - 137L
1,473 Elo+
Party 1
Terminus
Terminus
Gold II
xelboiii
Terminus
Gold II
Level 386
Champion Stats
23W - 11L
1,734 SR
Queue Stats
263W - 238L
1,480 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 695
1,638 SR
1,534 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 581
1,619 SR
1,545 Elo+
Grover
Grover
Gold II
HellSpawn974
Grover
Gold II
Level 999
Champion Stats
135W - 146L
1,622 SR
Queue Stats
2,623W - 2,593L
1,489 Elo+
Solo
Seris
Seris
Gold I
Mmpasbébé
Seris
Gold I
Level 386
Champion Stats
18W - 15L
1,575 SR
Queue Stats
376W - 351L
1,518 Elo+
Solo
Raum
Raum
Gold V
Monkey__Sea
Raum
Gold V
Level 432
Champion Stats
117W - 92L
1,649 SR
Queue Stats
1,027W - 937L
1,539 Elo+
Solo
Inara
Inara
Platinum I
jacafds
Inara
Platinum I
Level 846
Champion Stats
390W - 347L
1,623 SR
Queue Stats
1,467W - 1,396L
1,607 Elo+
Solo
Vora
Vora
Platinum II
nicedevelopers
Vora
Platinum II
Level 241
Champion Stats
15W - 15L
1,627 SR
Queue Stats
321W - 317L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
58
6 / 5 / 29
5,636
332
48,533
32,286
7,800
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
Spell4Field
Tiberius
59
10 / 8 / 16
4,475
263
165,166
64,791
1,130
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

60
7 / 8 / 27
4,713
277
82,516
144,161
50,673
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Moji
40
25 / 11 / 15
5,316
313
140,578
99,571
65,076

Level 3

Level 5

Level 5

Level 1

Level 1

Level 1

Terminus
xelboiii
Terminus
55
3 / 6 / 7
2,271
134
55,141
84,188
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
57
6 / 9 / 20
3,926
231
56,940
78,215
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

54
3 / 8 / 23
3,365
198
83,661
63,367
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Level 1

31
8 / 13 / 12
3,341
197
66,680
150,323
1,520
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Inara
jacafds
Inara
58
9 / 10 / 14
3,942
232
90,884
133,702
27,228
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

49
14 / 11 / 12
3,685
217
126,832
66,327
5,939
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
7m 1s
145
Kill Participation
121
51
Kills
40
38
Deaths
51
94
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Grover
6
9
20
1.78
L
3
8
23
1.81
L
8
13
12
1.08
W
Jenos
6
5
29
4.1
W
Tiberius
Spell4Field
Tiberius
10
8
16
2.25
W
7
8
27
2.56
W
Moji
25
11
15
2.95
L
Inara
jacafds
Inara
9
10
14
1.6
L
14
11
12
1.82
W
Terminus
xelboiii
Terminus
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

491,934
Damage
424,997
424,997
Taken
491,934
124,679
Shielding
34,687
280,438
Healing
264,897
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
56,940
47,990
104,943
45,843
78,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
83,661
67,539
74,306
16,868
63,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
66,680
51,600
0
14,479
150,323
1,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
48,533
33,944
160,385
20,232
32,286
7,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Tiberius
Spell4Field
Tiberius
165,166
114,340
0
9,090
64,791
1,130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
82,516
69,278
16,751
30,036
144,161
50,673
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
140,578
136,271
29,781
2,956
99,571
65,076
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Inara
jacafds
Inara
90,884
74,218
0
1,197
133,702
27,228
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
126,832
93,531
0
7,261
66,327
5,939
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Terminus
xelboiii
Terminus
55,141
40,890
0
11,207
84,188
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role