Player Matchup

Fernando
Fernando
Bigmackjr
Fernando
Level 296
Champion Stats
0W - 1L
1,935 SR
Queue Stats
13W - 16L
1,505 Elo+
Party 1
Vatu
Vatu
Br41lyn
Vatu
Level 14
Champion Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,323 Elo+
Party 3
Moji
Moji
LlamaTSM
Moji
Level 99
Champion Stats
22W - 16L
1,706 SR
Queue Stats
201W - 182L
1,562 Elo+
Party 3
Grohk
Grohk
OwO panda5044
Grohk
Level 178
Champion Stats
3W - 2L
1,579 SR
Queue Stats
368W - 337L
1,590 Elo+
Party 3
Kinessa
Kinessa
XxphantonfarxX
Kinessa
Level 233
Champion Stats
5W - 6L
1,599 SR
Queue Stats
58W - 53L
1,521 Elo+
Party 1
Team Averages
Level 164
1,664 SR
1,500 Elo+

VS

Team Averages
Level 231
1,549 SR
1,592 Elo+
Makoa
Makoa
CausticDoc
Makoa
Level 108
Champion Stats
2W - 0L
1,714 SR
Queue Stats
32W - 22L
1,558 Elo+
Solo
Octavia
Octavia
F-R-n_n
Octavia
Level 90
Champion Stats
29W - 24L
1,569 SR
Queue Stats
125W - 115L
1,588 Elo+
Party 2
Bomb King
Bomb King
KINGxCRIMSON_5
Bomb King
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,643 Elo+
Solo
Rei
Rei
Salteee
Rei
Level 865
Champion Stats
4W - 10L
1,392 SR
Queue Stats
480W - 503L
1,605 Elo+
Solo
Jenos
Jenos
sjijsisjisjisj
Jenos
Level 54
Champion Stats
25W - 22L
1,570 SR
Queue Stats
168W - 169L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bigmackjr
Fernando
51
4 / 16 / 15
4,140
218
86,581
134,189
77,385
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vatu
Br41lyn
Vatu
17
2 / 21 / 9
2,137
112
30,867
48,145
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Moji
59
25 / 19 / 10
4,861
256
133,564
91,951
41,844

Level 2

Level 2

Level 3

Level 4

Level 4

Level 1

58
8 / 8 / 27
4,233
223
74,740
61,240
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

53
25 / 13 / 13
6,555
345
157,406
62,709
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
58
19 / 9 / 18
5,116
269
95,231
179,696
81,981
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Octavia
F-R-n_n
Octavia
26
24 / 14 / 24
5,181
273
130,048
91,986
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bomb King
KINGxCRIMSON_5
Bomb King
38
10 / 15 / 13
4,231
223
52,818
79,713
3,593
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Rei
59
11 / 16 / 27
4,376
230
63,425
85,574
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

26
13 / 10 / 47
5,552
292
56,712
46,189
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 50s
Objective Time
8m 49s
138
Kill Participation
206
64
Kills
77
77
Deaths
64
74
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bigmackjr
Fernando
4
16
15
0.72
L
Vatu
Br41lyn
Vatu
2
21
9
0.31
W
Makoa
19
9
18
3.11
W
Octavia
F-R-n_n
Octavia
24
14
24
2.57
W
Bomb King
KINGxCRIMSON_5
Bomb King
10
15
13
1.1
L
Moji
25
19
10
1.58
L
8
8
27
2.69
W
Rei
11
16
27
1.53
L
25
13
13
2.42
W
13
10
47
3.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

483,158
Damage
398,234
398,234
Taken
483,158
119,229
Shielding
85,574
164,642
Healing
275,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bigmackjr
Fernando
86,581
45,977
0
15,181
134,189
77,385
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
Br41lyn
Vatu
30,867
19,783
0
482
48,145
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
95,231
89,145
0
10,277
179,696
81,981
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Octavia
F-R-n_n
Octavia
130,048
121,178
648
8,275
91,986
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
KINGxCRIMSON_5
Bomb King
52,818
43,876
2,627
6,380
79,713
3,593
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Moji
133,564
128,396
5,177
14,043
91,951
41,844
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
74,740
49,556
66,133
38,237
61,240
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Rei
63,425
55,250
77,380
27,701
85,574
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
157,406
147,800
2,773
22,616
62,709
0

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
56,712
23,752
129,394
13,312
46,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role