Player Matchup

Fernando
Fernando
Jarkail
Fernando
Level 152
Champion Stats
24W - 21L
1,519 SR
Queue Stats
174W - 180L
1,444 Elo+
Solo
Yagorath
Yagorath
Nat9313
Yagorath
Level 36
Champion Stats
0W - 1L
1,288 SR
Queue Stats
10W - 14L
1,404 Elo+
Solo
Jenos
Jenos
Skiner23471
Jenos
Level 60
Champion Stats
21W - 9L
1,725 SR
Queue Stats
66W - 62L
1,544 Elo+
Solo
Dredge
Dredge
SolangeArun
Dredge
Level 999
Champion Stats
1,359W - 1,453L
1,532 SR
Queue Stats
4,990W - 5,280L
1,454 Elo+
Party 1
Grover
Grover
sombreschoses
Grover
Level 999
Champion Stats
221W - 218L
1,460 SR
Queue Stats
2,632W - 2,792L
1,490 Elo+
Party 1
Team Averages
Level 449
1,505 SR
1,467 Elo+

VS

Team Averages
Level 162
1,448 SR
1,422 Elo+
Betty la Bomba
Betty la Bomba
BOOM_BEACH074
Betty la Bomba
Level 106
Champion Stats
26W - 28L
1,518 SR
Queue Stats
160W - 180L
1,460 Elo+
Solo
Moji
Moji
BstrucT
Moji
Level 66
Champion Stats
5W - 2L
1,559 SR
Queue Stats
72W - 100L
1,437 Elo+
Solo
Fernando
Fernando
ComeGetSomeXD
Fernando
Level 366
Champion Stats
52W - 75L
1,526 SR
Queue Stats
330W - 374L
1,410 Elo+
Solo
Skye
Skye
Prinfinys
Skye
Level 186
Champion Stats
1W - 0L
1,406 SR
Queue Stats
56W - 54L
1,450 Elo+
Solo
Imani
Imani
sautotxiki
Imani
Level 88
Champion Stats
1W - 2L
1,230 SR
Queue Stats
35W - 48L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jarkail
Fernando
48
0 / 8 / 0
1,553
194
22,280
77,310
77,249
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Yagorath
Nat9313
Yagorath
33
1 / 7 / 3
1,593
199
32,614
70,835
7,200
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

40
2 / 4 / 6
1,811
226
16,312
18,888
7,200
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
60
6 / 6 / 1
1,725
216
40,753
28,513
3,135
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
1 / 4 / 3
1,299
162
16,070
25,564
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BOOM_BEACH074
Betty la Bomba
52
3 / 1 / 10
2,726
341
58,481
16,568
0
Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Level 1

Moji
BstrucT
Moji
29
1 / 1 / 17
2,632
329
18,689
27,978
11,904

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Fernando
ComeGetSomeXD
Fernando
49
2 / 0 / 15
2,833
354
30,996
52,156
72,225
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Skye
51
13 / 6 / 4
2,396
300
35,877
20,017
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Imani
52
10 / 2 / 6
2,864
358
77,067
11,310
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 35s
Objective Time
9m 25s
23
Kill Participation
81
10
Kills
29
29
Deaths
10
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
BOOM_BEACH074
Betty la Bomba
3
1
10
8
W
Moji
BstrucT
Moji
1
1
17
9.5
W
Fernando
ComeGetSomeXD
Fernando
2
0
15
9.5
L
Fernando
Jarkail
Fernando
0
8
0
0
L
Yagorath
Nat9313
Yagorath
1
7
3
0.36
W
Skye
13
6
4
2.5
L
2
4
6
1.25
L
Dredge
6
6
1
1.08
W
Imani
10
2
6
6.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,029
Damage
221,110
221,110
Taken
128,029
94,784
Shielding
84,129
109,373
Healing
94,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
BOOM_BEACH074
Betty la Bomba
58,481
38,054
0
3,278
16,568
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
BstrucT
Moji
18,689
18,689
56,350
19,562
27,978
11,904
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
ComeGetSomeXD
Fernando
30,996
27,862
1,400
7,663
52,156
72,225

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
Jarkail
Fernando
22,280
18,845
0
3,853
77,310
77,249
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
Nat9313
Yagorath
32,614
18,210
0
849
70,835
7,200

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Skye
35,877
25,576
0
4,621
20,017
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
16,312
13,448
60,226
5,490
18,888
7,200
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
40,753
20,720
0
0
28,513
3,135
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Imani
77,067
66,563
0
1,971
11,310
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
16,070
15,187
24,692
14,263
25,564
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role