Player Matchup

Dredge
Dredge
DIO99
Dredge
Level 296
Champion Stats
713W - 658L
1,567 SR
Queue Stats
761W - 752L
1,555 Elo+
Solo
Skye
Skye
MACiiEK-_-
Skye
Level 106
Champion Stats
7W - 6L
1,360 SR
Queue Stats
259W - 229L
1,597 Elo+
Solo
Barik
Barik
Paul_The_Wise
Barik
Level 155
Champion Stats
25W - 8L
1,687 SR
Queue Stats
477W - 437L
1,513 Elo+
Solo
Ying
Ying
Sanyani
Ying
Level 163
Champion Stats
4W - 2L
1,526 SR
Queue Stats
19W - 21L
1,534 Elo+
Solo
Saati
Saati
TmTBangStar
Saati
Level 62
Champion Stats
21W - 22L
1,573 SR
Queue Stats
106W - 87L
1,531 Elo+
Solo
Team Averages
Level 156
1,543 SR
1,546 Elo+

VS

Team Averages
Level 237
1,459 SR
1,540 Elo+
Atlas
Atlas
ENVY_slap
Atlas
Level 93
Champion Stats
1W - 4L
1,258 SR
Queue Stats
195W - 184L
1,555 Elo+
Solo
Vora
Vora
EmiTheSmoll
Vora
Level 108
Champion Stats
38W - 36L
1,555 SR
Queue Stats
258W - 245L
1,556 Elo+
Party 1
Cassie
Cassie
Mariiiiiia
Cassie
Level 182
Champion Stats
1W - 4L
1,397 SR
Queue Stats
561W - 567L
1,583 Elo+
Solo
Corvus
Corvus
Melodic_Damage
Corvus
Level 239
Champion Stats
14W - 18L
1,519 SR
Queue Stats
642W - 652L
1,489 Elo+
Party 1
Dredge
Dredge
RunningAround
Dredge
Level 562
Champion Stats
416W - 370L
1,568 SR
Queue Stats
2,095W - 2,086L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
DIO99
Dredge
49
5 / 5 / 5
1,976
282
36,070
18,608
1,390
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

47
6 / 2 / 8
2,138
305
38,077
12,419
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

60
4 / 1 / 11
2,603
372
29,346
28,212
53,391
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
Sanyani
Ying
57
7 / 1 / 16
2,452
350
27,088
12,869
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

22
11 / 2 / 6
2,197
314
34,253
14,243
400
Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
ENVY_slap
Atlas
58
4 / 5 / 3
1,639
234
20,141
66,458
600
Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

54
2 / 9 / 3
1,613
230
23,460
28,184
0
What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Level 1

Cassie
Mariiiiiia
Cassie
37
3 / 6 / 2
1,251
179
24,500
26,192
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 4 Ammo for each enemy hit by Blast Shot.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

49
0 / 8 / 5
1,440
206
2,782
23,578
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

54
2 / 5 / 3
1,314
188
15,468
20,422
860
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
52s
79
Kill Participation
27
33
Kills
11
11
Deaths
33
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Dredge
DIO99
Dredge
5
5
5
1.5
L
Atlas
ENVY_slap
Atlas
4
5
3
1.1
L
2
9
3
0.39
W
6
2
8
5
L
Cassie
Mariiiiiia
Cassie
3
6
2
0.67
L
0
8
5
0.31
W
4
1
11
9.5
L
2
5
3
0.7
W
Ying
Sanyani
Ying
7
1
16
15
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,834
Damage
86,351
86,351
Taken
164,834
55,181
Shielding
1,460
58,072
Healing
58,541
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
DIO99
Dredge
36,070
27,481
0
5,877
18,608
1,390
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
ENVY_slap
Atlas
20,141
20,141
0
9,262
66,458
600
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
23,460
16,126
867
6,922
28,184
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,077
30,525
1,820
4,367
12,419
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Cassie
Mariiiiiia
Cassie
24,500
18,302
0
2,913
26,192
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
2,782
2,782
26,655
5,864
23,578
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,346
29,346
0
3,769
28,212
53,391
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,468
11,668
0
6,058
20,422
860
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
Sanyani
Ying
27,088
18,716
28,857
10,429
12,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,253
27,719
0
2,953
14,243
400
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role