Player Matchup

Saati
Saati
GordãoRaid
Saati
Level 26
Champion Stats
2W - 0L
1,746 SR
Queue Stats
22W - 23L
1,442 Elo+
Party 1
Kinessa
Kinessa
Junrelis
Kinessa
Level 36
Champion Stats
16W - 13L
1,497 SR
Queue Stats
41W - 41L
1,420 Elo+
Party 1
Vora
Vora
Nikquo
Vora
Level 38
Champion Stats
4W - 1L
1,537 SR
Queue Stats
41W - 59L
1,434 Elo+
Solo
Furia
Furia
UMgamerSEMgrana
Furia
Level 46
Champion Stats
8W - 3L
1,500 SR
Queue Stats
74W - 74L
1,524 Elo+
Solo
Fernando
Fernando
gasparthekiller
Fernando
Level 41
Champion Stats
4W - 6L
1,432 SR
Queue Stats
48W - 41L
1,520 Elo+
Solo
Team Averages
Level 37
1,542 SR
1,468 Elo+

VS

Team Averages
Level 210
1,560 SR
1,412 Elo+
Androxus
Androxus
EMMAFR0ST
Androxus
Level 18
Champion Stats
20W - 23L
1,605 SR
Queue Stats
162W - 146L
1,460 Elo+
Party 2
Jenos
Jenos
TiagoSenhagá
Jenos
Level 44
Champion Stats
5W - 5L
1,482 SR
Queue Stats
13W - 21L
1,382 Elo+
Solo
Inara
Inara
galaxyAN54
Inara
Level 923
Champion Stats
26W - 13L
1,646 SR
Queue Stats
800W - 772L
1,644 Elo+
Party 2
Grover
Grover
gardel101975
Grover
Level 26
Champion Stats
12W - 8L
1,569 SR
Queue Stats
17W - 15L
1,383 Elo+
Solo
Bomb King
Bomb King
llmaxill
Bomb King
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
15 / 10 / 13
3,906
260
80,727
36,373
200
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Kinessa
Junrelis
Kinessa
17
15 / 7 / 12
3,774
252
78,290
33,143
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Level 1

Vora
Nikquo
Vora
23
11 / 12 / 11
3,806
254
66,419
55,600
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

31
6 / 9 / 18
3,974
265
49,228
34,605
13,715
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
22
7 / 4 / 10
4,872
325
58,703
131,282
188,666
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
EMMAFR0ST
Androxus
8
13 / 10 / 13
3,200
213
70,585
52,228
0
Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

41
3 / 15 / 19
3,128
209
33,416
47,320
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
58
11 / 8 / 11
3,791
253
80,583
127,648
26,589
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
15
12 / 5 / 11
3,230
215
89,783
52,689
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Bomb King
llmaxill
Bomb King
36
3 / 16 / 5
2,297
153
16,636
53,482
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
6m 30s
118
Kill Participation
101
54
Kills
42
42
Deaths
54
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Androxus
EMMAFR0ST
Androxus
13
10
13
1.95
W
15
10
13
2.15
W
Kinessa
Junrelis
Kinessa
15
7
12
3
W
Vora
Nikquo
Vora
11
12
11
1.38
L
3
15
19
0.83
W
6
9
18
1.67
L
Inara
11
8
11
2.06
L
Grover
12
5
11
3.5
W
Fernando
7
4
10
3
L
Bomb King
llmaxill
Bomb King
3
16
5
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,367
Damage
291,003
291,003
Taken
333,367
202,581
Shielding
26,589
164,615
Healing
187,678
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
EMMAFR0ST
Androxus
70,585
52,975
0
12,148
52,228
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
80,727
63,838
2,539
5,696
36,373
200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Kinessa
Junrelis
Kinessa
78,290
71,539
0
4,558
33,143
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Nikquo
Vora
66,419
45,111
352
9,373
55,600
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
33,416
19,132
78,396
7,774
47,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,228
32,651
122,853
12,076
34,605
13,715
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
80,583
62,673
1,140
11,494
127,648
26,589
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Grover
89,783
84,346
45,982
30,032
52,689
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
58,703
46,585
0
7,168
131,282
188,666
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
llmaxill
Bomb King
16,636
7,701
88
624
53,482
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role