Player Matchup

Furia
Furia
Feuille2Menthe
Furia
Level 458
Champion Stats
14W - 14L
1,600 SR
Queue Stats
354W - 361L
1,617 Elo+
Party 1
Cassie
Cassie
PentatonicJunki
Cassie
Level 649
Champion Stats
36W - 28L
1,659 SR
Queue Stats
1,138W - 935L
1,672 Elo+
Party 1
Khan
Khan
Werobrlarsck
Khan
Level 87
Champion Stats
37W - 20L
1,748 SR
Queue Stats
178W - 145L
1,617 Elo+
Party 1
Lex
Lex
szczurek502
Lex
Level 452
Champion Stats
17W - 8L
1,653 SR
Queue Stats
376W - 362L
1,542 Elo+
Solo
Pip
Pip
Çëñtørÿµ
Pip
Level 407
Champion Stats
2W - 4L
1,541 SR
Queue Stats
608W - 561L
1,628 Elo+
Party 1
Team Averages
Level 411
1,640 SR
1,615 Elo+

VS

Team Averages
Level 772
1,583 SR
1,586 Elo+
Buck
Buck
AWILDFONFON
Buck
Level 541
Champion Stats
42W - 31L
1,670 SR
Queue Stats
279W - 226L
1,637 Elo+
Solo
Strix
Strix
Farrukitoo
Strix
Level 936
Champion Stats
69W - 80L
1,550 SR
Queue Stats
1,946W - 1,975L
1,551 Elo+
Solo
Jenos
Jenos
Hørimiya
Jenos
Level 999
Champion Stats
428W - 431L
1,614 SR
Queue Stats
2,830W - 2,864L
1,585 Elo+
Solo
Kinessa
Kinessa
TamashiiGari52
Kinessa
Level 457
Champion Stats
7W - 12L
1,496 SR
Queue Stats
626W - 567L
1,603 Elo+
Solo
Fernando
Fernando
goldgraeber
Fernando
Level 925
Champion Stats
8W - 12L
1,584 SR
Queue Stats
1,208W - 1,222L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 0 / 7
1,878
313
6,367
0
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

60
7 / 1 / 13
2,112
352
46,232
6,911
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

21
6 / 0 / 12
1,915
319
21,234
13,270
1,878
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

54
2 / 2 / 3
1,701
284
8,136
4,400
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

58
13 / 0 / 8
2,042
340
40,763
6,071
0
Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
0 / 10 / 1
826
138
2,869
29,226
0
Strix
58
0 / 8 / 0
750
125
2,854
22,789
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Jenos
Hørimiya
Jenos
58
0 / 2 / 2
929
155
0
8,219
3,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
1 / 8 / 1
944
157
13,900
22,293
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
goldgraeber
Fernando
56
2 / 2 / 0
1,107
185
11,029
40,205
31,199
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
11s
73
Kill Participation
7
30
Kills
3
3
Deaths
30
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Strix
0
8
0
0
W
2
0
7
5.5
L
Jenos
Hørimiya
Jenos
0
2
2
0.5
W
7
1
13
13.5
L
1
8
1
0.19
W
6
0
12
12
L
Fernando
goldgraeber
Fernando
2
2
0
1
W
2
2
3
1.75
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,732
Damage
30,652
30,652
Taken
122,732
1,878
Shielding
34,399
22,771
Healing
30,597
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
2,869
2,069
0
5,645
29,226
0
L
Strix
2,854
2,854
0
576
22,789
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
6,367
5,851
10,711
0
0
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
Hørimiya
Jenos
0
0
20,680
1,620
8,219
3,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,232
40,375
0
128
6,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
13,900
13,900
0
576
22,293
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,234
19,304
942
4,086
13,270
1,878
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
goldgraeber
Fernando
11,029
5,228
0
1,500
40,205
31,199
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
8,136
8,136
0
0
4,400
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,763
38,326
2,730
4,174
6,071
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role