Player Matchup

Octavia
Octavia
Diamond II
Bayue
Octavia
Diamond II
Level 506
Champion Stats
10W - 8L
1,657 SR
Queue Stats
707W - 655L
1,721 Elo+
Solo
Yagorath
Yagorath
Diamond III
GoldenDredge
Yagorath
Diamond III
Level 445
Champion Stats
43W - 33L
1,723 SR
Queue Stats
74W - 58L
1,682 Elo+
Solo
Platinum IV
M0NDO
Unknown
Platinum IV
Level 949
Champion Stats
15W - 23L
1,553 SR
Queue Stats
880W - 831L
1,580 Elo+
Party 2
Barik
Barik
Diamond I
OMSuomi
Barik
Diamond I
Level 999
Champion Stats
4W - 6L
1,618 SR
Queue Stats
310W - 286L
1,626 Elo+
Solo
Lillith
Lillith
Platinum I
Vintchu
Lillith
Platinum I
Level 999
Champion Stats
45W - 44L
1,693 SR
Queue Stats
1,114W - 1,077L
1,625 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 780
1,649 SR
1,647 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 323
1,647 SR
1,636 Elo+
Raum
Raum
Diamond V
ChildHandler
Raum
Diamond V
Level 76
Champion Stats
3W - 1L
1,618 SR
Queue Stats
101W - 84L
1,633 Elo+
Solo
Fernando
Fernando
Diamond II
GhostSebas20
Fernando
Diamond II
Level 117
Champion Stats
7W - 3L
1,711 SR
Queue Stats
144W - 120L
1,633 Elo+
Solo
Bomb King
Bomb King
Diamond III
Icenek
Bomb King
Diamond III
Level 461
Champion Stats
54W - 49L
1,614 SR
Queue Stats
747W - 748L
1,618 Elo+
Party 1
Khan
Khan
Diamond III
hondaaccorĐ
Khan
Diamond III
Level 111
Champion Stats
33W - 24L
1,725 SR
Queue Stats
344W - 308L
1,653 Elo+
Party 1
Ying
Ying
Platinum I
jacafds
Ying
Platinum I
Level 848
Champion Stats
10W - 6L
1,567 SR
Queue Stats
1,467W - 1,396L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Bayue
Octavia
59
20 / 5 / 25
5,165
246
203,806
50,905
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Yagorath
GoldenDredge
Yagorath
59
16 / 6 / 34
5,163
246
119,129
175,762
82,130
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

M0NDO
Unknown
58
11 / 14 / 19
4,301
205
157,370
70,610
8,976

Level 5

Level 2

Level 4

Level 1

Level 3

Level 1

Barik
OMSuomi
Barik
60
11 / 12 / 27
5,066
241
190,685
95,086
206,934
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lillith
Vintchu
Lillith
56
3 / 7 / 29
4,892
233
129,423
45,000
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
WilloCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
JenosImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
7 / 13 / 31
6,423
306
84,617
264,348
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
GhostSebas20
Fernando
47
4 / 15 / 16
5,602
267
72,780
154,854
259,285
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bomb King
Icenek
Bomb King
58
23 / 12 / 10
6,280
299
145,244
127,877
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

51
9 / 12 / 19
5,735
273
118,351
187,136
57,237
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
jacafds
Ying
58
1 / 9 / 29
6,163
293
21,891
66,198
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
11m 56s
195
Kill Participation
149
61
Kills
44
44
Deaths
61
134
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Octavia
Bayue
Octavia
20
5
25
6.5
W
7
13
31
1.73
W
Fernando
GhostSebas20
Fernando
4
15
16
0.8
L
Yagorath
GoldenDredge
Yagorath
16
6
34
5.5
W
Bomb King
Icenek
Bomb King
23
12
10
2.33
L
M0NDO
Unknown
11
14
19
1.46
L
Barik
OMSuomi
Barik
11
12
27
2.04
L
Lillith
Vintchu
Lillith
3
7
29
2.5
W
9
12
19
1.54
W
Ying
jacafds
Ying
1
9
29
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

800,413
Damage
442,883
437,363
Taken
800,413
298,040
Shielding
316,522
228,244
Healing
457,424
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Bayue
Octavia
203,806
182,062
1,160
9,686
50,905
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
84,617
65,966
86,775
35,343
264,348
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
GhostSebas20
Fernando
72,780
42,517
0
6,297
154,854
259,285
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Yagorath
GoldenDredge
Yagorath
119,129
69,981
0
6,805
175,762
82,130
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
Icenek
Bomb King
145,244
127,627
0
6,495
127,877
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
M0NDO
Unknown
157,370
109,860
0
4,013
70,610
8,976
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
OMSuomi
Barik
190,685
190,685
0
15,972
95,086
206,934
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Lillith
Vintchu
Lillith
129,423
36,670
190,158
450
45,000
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
118,351
115,891
27,501
33,937
187,136
57,237
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Ying
jacafds
Ying
21,891
21,891
231,667
29,409
66,198
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role