Player Matchup

Betty la Bomba
Betty la Bomba
Guka
Betty la Bomba
Level 979
Champion Stats
188W - 211L
1,522 SR
Queue Stats
403W - 411L
1,582 Elo+
Solo
Inara
Inara
MrFiber
Inara
Level 479
Champion Stats
7W - 4L
1,614 SR
Queue Stats
12W - 8L
1,650 Elo+
Solo
Imani
Imani
andersontwerks
Imani
Level 670
Champion Stats
220W - 212L
1,499 SR
Queue Stats
1,062W - 1,088L
1,569 Elo+
Solo
Vora
Vora
covert sheep13
Vora
Level 125
Champion Stats
21W - 18L
1,500 SR
Queue Stats
223W - 207L
1,487 Elo+
Solo
Io
Io
jerryPoP
Io
Level 449
Champion Stats
130W - 93L
1,567 SR
Queue Stats
1,722W - 1,697L
1,583 Elo+
Solo
Team Averages
Level 540
1,541 SR
1,574 Elo+

VS

Team Averages
Level 173
1,541 SR
1,570 Elo+
Corvus
Corvus
BigSlimeTerry
Corvus
Level 205
Champion Stats
3W - 1L
1,500 SR
Queue Stats
81W - 66L
1,587 Elo+
Party 1
Torvald
Torvald
Icy Seagull
Torvald
Level 64
Champion Stats
16W - 8L
1,627 SR
Queue Stats
17W - 11L
1,590 Elo+
Party 1
Kinessa
Kinessa
InfernoSlayer57
Kinessa
Level 419
Champion Stats
5W - 10L
1,460 SR
Queue Stats
316W - 293L
1,515 Elo+
Solo
Moji
Moji
harrynuutzack
Moji
Level 104
Champion Stats
14W - 8L
1,774 SR
Queue Stats
91W - 73L
1,596 Elo+
Party 1
Lex
Lex
oakley0220
Lex
Level 72
Champion Stats
1W - 1L
1,346 SR
Queue Stats
110W - 92L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Guka
Betty la Bomba
59
12 / 11 / 16
3,928
246
88,668
46,580
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Level 1

Inara
MrFiber
Inara
42
4 / 16 / 10
3,954
247
36,351
155,666
16,761
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

50
6 / 13 / 11
3,468
217
62,365
58,262
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

49
13 / 9 / 7
3,966
248
68,420
50,581
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

28
6 / 5 / 17
4,069
254
53,462
39,181
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
8 / 4 / 21
3,519
220
45,382
29,703
800
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Torvald
Icy Seagull
Torvald
13
2 / 9 / 11
2,973
186
23,219
85,640
129,056
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

57
14 / 6 / 20
3,573
223
114,978
43,171
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

22
18 / 15 / 12
3,439
215
87,292
83,464
11,293

Level 3

Level 4

Level 1

Level 5

Level 2

Level 1

58
12 / 7 / 15
3,541
221
79,399
67,288
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 29s
Objective Time
3m 38s
102
Kill Participation
133
41
Kills
54
54
Deaths
41
61
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
4
21
4.63
L
Betty la Bomba
Guka
Betty la Bomba
12
11
16
1.82
W
Torvald
Icy Seagull
Torvald
2
9
11
0.83
W
14
6
20
4
L
Inara
MrFiber
Inara
4
16
10
0.56
L
6
13
11
0.88
L
13
9
7
1.83
W
18
15
12
1.6
L
6
5
17
2.9
W
12
7
15
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,266
Damage
350,270
350,270
Taken
309,266
16,761
Shielding
141,149
189,527
Healing
164,946
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,382
42,864
123,272
11,703
29,703
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
Guka
Betty la Bomba
88,668
44,133
0
6,019
46,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Torvald
Icy Seagull
Torvald
23,219
16,852
3,056
112
85,640
129,056
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
114,978
92,688
0
2,133
43,171
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
MrFiber
Inara
36,351
32,514
0
17,289
155,666
16,761
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,365
25,843
0
7,927
58,262
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
68,420
52,224
0
16,234
50,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
87,292
81,766
7,936
12,015
83,464
11,293
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
53,462
46,935
114,506
27,552
39,181
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
79,399
76,354
858
3,861
67,288
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role