Player Matchup

Lian
Lian
BroFrankie
Lian
Level 999
Champion Stats
6W - 15L
1,401 SR
Queue Stats
432W - 410L
1,563 Elo+
Party 1
Ruckus
Ruckus
Dahor
Ruckus
Level 133
Champion Stats
0W - 3L
1,481 SR
Queue Stats
40W - 43L
1,505 Elo+
Solo
Ying
Ying
RediSatin
Ying
Level 521
Champion Stats
14W - 10L
1,517 SR
Queue Stats
141W - 109L
1,606 Elo+
Party 1
Tiberius
Tiberius
ome9888
Tiberius
Level 7
Champion Stats
1W - 3L
1,303 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Evie
Evie
seddik22
Evie
Level 215
Champion Stats
1W - 1L
1,318 SR
Queue Stats
153W - 150L
1,574 Elo+
Solo
Team Averages
Level 375
1,404 SR
1,550 Elo+

VS

Team Averages
Level 126
1,486 SR
1,493 Elo+
Buck
Buck
Awksx
Buck
Level 31
Champion Stats
1W - 3L
1,618 SR
Queue Stats
16W - 5L
1,741 Elo+
Party 2
Vora
Vora
MinhBruh
Vora
Level 30
Champion Stats
1W - 2L
1,208 SR
Queue Stats
9W - 41L
1,204 Elo+
Solo
Ying
Ying
kkgmz5
Ying
Level 76
Champion Stats
59W - 46L
1,565 SR
Queue Stats
65W - 54L
1,515 Elo+
Party 2
Barik
Barik
tarzaarde
Barik
Level 105
Champion Stats
2W - 3L
1,501 SR
Queue Stats
24W - 24L
1,443 Elo+
Solo
Grohk
Grohk
xelboiii
Grohk
Level 389
Champion Stats
7W - 4L
1,537 SR
Queue Stats
16W - 14L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 9 / 7
4,103
513
61,956
44,348
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ruckus
Dahor
Ruckus
47
3 / 12 / 7
4,536
567
64,461
70,332
71,352
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Ying
52
0 / 6 / 10
3,543
443
2,529
42,137
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
ome9888
Tiberius
5
6 / 7 / 5
3,977
497
52,091
40,996
1,075
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Evie
50
5 / 8 / 1
3,265
408
31,222
26,343
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Awksx
Buck
25
11 / 9 / 8
3,951
494
51,598
50,654
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Vora
21
12 / 5 / 12
4,165
521
37,583
29,940
2,290
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Ying
kkgmz5
Ying
47
5 / 4 / 16
5,112
639
32,747
26,200
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Barik
tarzaarde
Barik
36
7 / 1 / 13
4,894
612
35,471
51,791
51,050
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grohk
xelboiii
Grohk
56
7 / 4 / 23
4,792
599
66,757
53,674
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
17m 47s
53
Kill Participation
114
23
Kills
42
42
Deaths
23
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Buck
Awksx
Buck
11
9
8
1.67
L
9
9
7
1.39
L
Ruckus
Dahor
Ruckus
3
12
7
0.54
W
Vora
12
5
12
3.6
L
Ying
0
6
10
0.83
W
Ying
kkgmz5
Ying
5
4
16
3.25
L
Tiberius
ome9888
Tiberius
6
7
5
1.21
L
Evie
5
8
1
0.69
W
Barik
tarzaarde
Barik
7
1
13
13.5
W
Grohk
xelboiii
Grohk
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,259
Damage
224,156
224,156
Taken
212,259
72,427
Shielding
53,340
107,188
Healing
149,448
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Buck
Awksx
Buck
51,598
47,442
0
10,921
50,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
61,956
60,070
0
5,208
44,348
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Dahor
Ruckus
64,461
47,012
0
5,785
70,332
71,352
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Vora
37,583
27,753
0
6,552
29,940
2,290
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
2,529
2,529
58,940
27,328
42,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
kkgmz5
Ying
32,747
5,997
47,058
13,933
26,200
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Tiberius
ome9888
Tiberius
52,091
36,724
0
4,775
40,996
1,075
L
Evie
31,222
29,902
0
5,152
26,343
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
tarzaarde
Barik
35,471
35,471
0
22,895
51,791
51,050
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grohk
xelboiii
Grohk
66,757
25,237
18,013
30,076
53,674
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role