Player Matchup

Ying
Ying
Gold I
TTV1LmntriX
Ying
Gold I
Level 369
Champion Stats
17W - 23L
1,552 SR
Queue Stats
422W - 410L
1,484 Elo+
Party 2
Vora
Vora
Silver II
galloron
Vora
Silver II
Level 999
Champion Stats
249W - 275L
1,554 SR
Queue Stats
2,599W - 2,627L
1,503 Elo+
Solo
Ash
Ash
Gold V
madeleine1601
Ash
Gold V
Level 347
Champion Stats
12W - 17L
1,536 SR
Queue Stats
208W - 201L
1,441 Elo+
Party 2
Inara
Inara
Gold IV
medeirosss21
Inara
Gold IV
Level 775
Champion Stats
16W - 9L
1,708 SR
Queue Stats
299W - 342L
1,472 Elo+
Party 2
Lian
Lian
Platinum III
vishexd
Lian
Platinum III
Level 999
Champion Stats
2W - 6L
1,557 SR
Queue Stats
299W - 278L
1,560 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 698
1,582 SR
1,492 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 582
1,555 SR
1,534 Elo+
Fernando
Fernando
Qualifying
Aberugg
Fernando
Qualifying
Level 973
Champion Stats
2W - 1L
1,691 SR
Queue Stats
36W - 20L
1,670 Elo+
Party 1
Androxus
Androxus
Platinum I
Cöofi
Androxus
Platinum I
Level 97
Champion Stats
40W - 34L
1,670 SR
Queue Stats
183W - 134L
1,637 Elo+
Party 1
Tiberius
Tiberius
Bronze I
Dexvin
Tiberius
Bronze I
Level 999
Champion Stats
4W - 8L
1,537 SR
Queue Stats
1,551W - 1,655L
1,428 Elo+
Solo
Jenos
Jenos
Bronze I
GAPBot
Jenos
Bronze I
Level 807
Champion Stats
48W - 51L
1,590 SR
Queue Stats
607W - 608L
1,435 Elo+
Solo
Tyra
Tyra
Qualifying
JonSpatula
Tyra
Qualifying
Level 35
Champion Stats
1W - 0L
1,289 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
0 / 5 / 6
1,640
205
5,362
19,259
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
59
1 / 10 / 6
1,623
203
32,916
34,681
0
Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 40% of its base value.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

46
2 / 9 / 0
1,642
205
22,799
77,319
33,765
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Level 1

60
3 / 6 / 1
1,694
212
23,831
56,326
6,832
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
vishexd
Lian
60
5 / 7 / 3
1,965
246
50,136
33,001
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aberugg
Fernando
60
5 / 1 / 13
2,727
341
30,759
51,154
42,643
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
Cöofi
Androxus
41
21 / 2 / 5
2,931
366
73,278
27,943
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Tiberius
Dexvin
Tiberius
59
3 / 5 / 10
2,289
286
37,981
24,115
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Jenos
GAPBot
Jenos
59
0 / 1 / 25
2,659
332
8,788
8,079
5,306
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

17
8 / 2 / 14
2,620
328
69,780
23,753
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 25s
Objective Time
7m 29s
27
Kill Participation
104
11
Kills
37
37
Deaths
11
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aberugg
Fernando
5
1
13
11.5
W
Androxus
Cöofi
Androxus
21
2
5
11.75
W
Tiberius
Dexvin
Tiberius
3
5
10
1.6
W
Jenos
GAPBot
Jenos
0
1
25
12.5
W
8
2
14
7.5
L
0
5
6
0.6
L
Vora
1
10
6
0.4
L
2
9
0
0.22
L
3
6
1
0.58
L
Lian
vishexd
Lian
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,044
Damage
220,586
220,586
Taken
135,044
40,597
Shielding
47,949
87,157
Healing
87,353
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aberugg
Fernando
30,759
19,284
0
7,930
51,154
42,643
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
Cöofi
Androxus
73,278
57,196
0
1,699
27,943
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Dexvin
Tiberius
37,981
29,131
0
1,620
24,115
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Jenos
GAPBot
Jenos
8,788
3,849
69,527
5,765
8,079
5,306
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
69,780
43,021
0
812
23,753
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
5,362
5,362
71,034
7,957
19,259
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
32,916
20,448
0
5,175
34,681
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
22,799
16,275
0
2,590
77,319
33,765
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,831
19,037
0
65
56,326
6,832
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
vishexd
Lian
50,136
45,599
0
336
33,001
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role