Player Matchup

Viktor
Viktor
Axel408
Viktor
Level 124
Champion Stats
2W - 10L
1,278 SR
Queue Stats
227W - 225L
1,528 Elo+
Solo
Fernando
Fernando
NoMoreGB
Fernando
Level 999
Champion Stats
261W - 185L
1,705 SR
Queue Stats
2,402W - 2,159L
1,663 Elo+
Party 2
Furia
Furia
Savamia
Furia
Level 166
Champion Stats
11W - 10L
1,580 SR
Queue Stats
180W - 149L
1,603 Elo+
Party 1
Lillith
Lillith
prvttypvriwink
Lillith
Level 52
Champion Stats
64W - 34L
1,691 SR
Queue Stats
165W - 138L
1,622 Elo+
Party 2
Androxus
Androxus
theKurayami
Androxus
Level 780
Champion Stats
96W - 76L
1,660 SR
Queue Stats
385W - 317L
1,625 Elo+
Party 1
Team Averages
Level 424
1,583 SR
1,608 Elo+

VS

Team Averages
Level 555
1,669 SR
1,582 Elo+
Kasumi
Kasumi
GAPBot
Kasumi
Level 808
Champion Stats
15W - 10L
1,629 SR
Queue Stats
235W - 258L
1,514 Elo+
Solo
Viktor
Viktor
H0MiiCiiDE
Viktor
Level 71
Champion Stats
126W - 103L
1,640 SR
Queue Stats
143W - 124L
1,625 Elo+
Party 3
Buck
Buck
Homiiiciiide
Buck
Level 769
Champion Stats
138W - 112L
1,677 SR
Queue Stats
755W - 739L
1,581 Elo+
Party 3
Corvus
Corvus
Shy Shark 2
Corvus
Level 129
Champion Stats
3W - 2L
1,622 SR
Queue Stats
41W - 37L
1,624 Elo+
Solo
Ruckus
Ruckus
SiempreEbrio
Ruckus
Level 999
Champion Stats
24W - 11L
1,776 SR
Queue Stats
1,051W - 1,059L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Axel408
Viktor
43
2 / 12 / 6
1,509
168
36,092
34,762
0
Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
NoMoreGB
Fernando
59
8 / 2 / 1
2,464
274
39,351
62,864
94,087
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Furia
Savamia
Furia
35
2 / 11 / 7
1,605
178
13,435
33,260
7,941
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

13
1 / 9 / 8
1,678
186
32,963
43,213
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Androxus
theKurayami
Androxus
58
6 / 7 / 4
1,816
202
47,726
31,306
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
GAPBot
Kasumi
59
0 / 6 / 12
2,208
245
11,462
26,164
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
H0MiiCiiDE
Viktor
9
15 / 4 / 11
3,197
355
68,449
35,458
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

60
14 / 5 / 16
3,188
354
60,322
46,507
3,000
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Corvus
53
1 / 4 / 20
3,069
341
11,287
14,184
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Ruckus
59
11 / 0 / 14
3,033
337
53,885
47,254
39,173
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

39s
Objective Time
5m 16s
45
Kill Participation
114
19
Kills
41
41
Deaths
19
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Viktor
Axel408
Viktor
2
12
6
0.42
W
Kasumi
GAPBot
Kasumi
0
6
12
1
W
Viktor
H0MiiCiiDE
Viktor
15
4
11
5.13
W
14
5
16
4.4
L
Fernando
NoMoreGB
Fernando
8
2
1
4.25
L
Furia
Savamia
Furia
2
11
7
0.5
W
Corvus
1
4
20
2.75
W
Ruckus
11
0
14
18
L
1
9
8
0.56
L
Androxus
theKurayami
Androxus
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,567
Damage
205,405
205,405
Taken
169,567
102,028
Shielding
42,173
74,164
Healing
121,376
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Axel408
Viktor
36,092
28,531
0
4,367
34,762
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
GAPBot
Kasumi
11,462
8,832
0
7,337
26,164
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
H0MiiCiiDE
Viktor
68,449
53,157
0
14,870
35,458
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
60,322
46,513
4,647
15,981
46,507
3,000
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
NoMoreGB
Fernando
39,351
23,524
0
1,088
62,864
94,087
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Furia
Savamia
Furia
13,435
7,460
31,389
4,917
33,260
7,941
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
11,287
10,432
63,253
4,933
14,184
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ruckus
53,885
38,804
0
10,355
47,254
39,173
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
32,963
15,250
28,744
1,979
43,213
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
theKurayami
Androxus
47,726
42,621
0
1,680
31,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role