Player Matchup

Ying
Ying
Randeer46
Ying
Level 251
Champion Stats
8W - 3L
1,894 SR
Queue Stats
137W - 161L
1,517 Elo+
Solo
Fernando
Fernando
dazuca
Fernando
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,526 Elo+
Solo
Octavia
Octavia
nkrumahdv
Octavia
Level 236
Champion Stats
2W - 5L
1,508 SR
Queue Stats
113W - 147L
1,583 Elo+
Solo
Maeve
Maeve
took4ever
Maeve
Level 999
Champion Stats
13W - 9L
1,676 SR
Queue Stats
236W - 246L
1,546 Elo+
Solo
Dredge
Dredge
ОператорМарина
Dredge
Level 393
Champion Stats
28W - 23L
1,606 SR
Queue Stats
535W - 494L
1,564 Elo+
Solo
Team Averages
Level 379
1,637 SR
1,547 Elo+

VS

Team Averages
Level 471
1,667 SR
1,568 Elo+
Grover
Grover
KINETIC FOX4068
Grover
Level 115
Champion Stats
13W - 6L
1,707 SR
Queue Stats
383W - 591L
1,497 Elo+
Solo
VII
VII
Romahito95
VII
Level 368
Champion Stats
67W - 42L
1,595 SR
Queue Stats
359W - 303L
1,591 Elo+
Solo
Imani
Imani
ZeroAssault1
Imani
Level 849
Champion Stats
195W - 192L
1,693 SR
Queue Stats
661W - 686L
1,667 Elo+
Solo
Androxus
Androxus
monbobouzelou
Androxus
Level 25
Champion Stats
1W - 0L
1,754 SR
Queue Stats
18W - 14L
1,501 Elo+
Solo
Makoa
Makoa
noName8920
Makoa
Level 999
Champion Stats
24W - 26L
1,588 SR
Queue Stats
305W - 315L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
54
1 / 8 / 6
4,146
461
16,754
36,793
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
dazuca
Fernando
17
1 / 6 / 8
4,041
449
27,086
90,163
75,821
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
nkrumahdv
Octavia
53
7 / 3 / 6
4,086
454
63,930
26,177
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Level 1

Maeve
took4ever
Maeve
53
11 / 10 / 1
4,082
454
35,168
37,033
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

60
4 / 8 / 7
4,058
451
56,361
45,505
3,600
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 3 / 11
3,958
440
27,069
35,663
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

49
6 / 8 / 10
3,876
431
52,605
37,477
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
21 / 2 / 3
4,628
514
84,517
21,243
1,880
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Androxus
monbobouzelou
Androxus
22
4 / 6 / 7
3,615
402
42,206
39,578
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Makoa
59
1 / 5 / 4
4,884
543
29,274
65,338
144,879
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
7m 55s
52
Kill Participation
70
24
Kills
35
35
Deaths
24
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Ying
1
8
6
0.5
W
6
8
10
1.38
W
21
2
3
11.25
L
Fernando
dazuca
Fernando
1
6
8
0.83
W
Androxus
monbobouzelou
Androxus
4
6
7
1.25
L
Octavia
nkrumahdv
Octavia
7
3
6
3.33
W
Makoa
1
5
4
0.6
L
Maeve
took4ever
Maeve
11
10
1
1.15
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,299
Damage
235,671
235,671
Taken
199,299
79,421
Shielding
146,759
122,251
Healing
100,099
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,069
25,377
44,622
26,248
35,663
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
16,754
16,754
89,723
16,297
36,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
52,605
48,605
586
7,009
37,477
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
84,517
71,236
0
4,215
21,243
1,880
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Fernando
dazuca
Fernando
27,086
19,626
0
2,288
90,163
75,821
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
monbobouzelou
Androxus
42,206
32,681
656
10,450
39,578
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
nkrumahdv
Octavia
63,930
57,030
422
5,765
26,177
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Makoa
29,274
27,679
0
6,313
65,338
144,879
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
took4ever
Maeve
35,168
31,130
0
7,657
37,033
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
56,361
47,833
0
99
45,505
3,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role