Player Matchup

Khan
Khan
Gold II
OpEZZdull
Khan
Gold II
Level 509
Champion Stats
30W - 28L
1,603 SR
Queue Stats
261W - 244L
1,475 Elo+
Solo
Ying
Ying
Bronze I
P7HARD
Ying
Bronze I
Level 453
Champion Stats
19W - 19L
1,618 SR
Queue Stats
814W - 834L
1,450 Elo+
Solo
Inara
Inara
Gold III
TheFatGirl
Inara
Gold III
Level 999
Champion Stats
13W - 21L
1,538 SR
Queue Stats
516W - 524L
1,485 Elo+
Solo
Willo
Willo
Bronze II
U1322611629
Willo
Bronze II
Level 277
Champion Stats
9W - 12L
1,527 SR
Queue Stats
128W - 127L
1,425 Elo+
Solo
Bomb King
Bomb King
Silver IV
iTzTheEnd
Bomb King
Silver IV
Level 63
Champion Stats
2W - 5L
1,675 SR
Queue Stats
38W - 53L
1,445 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 460
1,592 SR
1,456 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 283
1,591 SR
1,454 Elo+
Vora
Vora
Gold I
Digitx
Vora
Gold I
Level 830
Champion Stats
190W - 212L
1,564 SR
Queue Stats
2,678W - 2,682L
1,496 Elo+
Solo
Tyra
Tyra
Gold V
Lionnoda
Tyra
Gold V
Level 153
Champion Stats
2W - 5L
1,448 SR
Queue Stats
41W - 59L
1,380 Elo+
Solo
Furia
Furia
Gold V
RealMadridFan
Furia
Gold V
Level 197
Champion Stats
10W - 7L
1,648 SR
Queue Stats
105W - 102L
1,461 Elo+
Solo
Torvald
Torvald
Bronze II
chiyuhada1552
Torvald
Bronze II
Level 134
Champion Stats
31W - 16L
1,769 SR
Queue Stats
276W - 320L
1,503 Elo+
Solo
Atlas
Atlas
Silver V
jxstxn1907
Atlas
Silver V
Level 99
Champion Stats
4W - 3L
1,528 SR
Queue Stats
14W - 17L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
57
13 / 11 / 8
3,492
317
59,548
95,868
18,205
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
P7HARD
Ying
59
1 / 6 / 9
1,925
175
26,088
26,637
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
56
7 / 8 / 10
2,905
264
34,495
76,311
11,103
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
4 / 11 / 9
1,929
175
41,907
37,354
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bomb King
iTzTheEnd
Bomb King
44
8 / 12 / 4
2,056
187
34,083
37,711
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Bans
JenosCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Digitx
Vora
59
18 / 4 / 15
3,771
343
103,802
28,864
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
41
14 / 7 / 14
3,614
329
66,382
33,179
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
6 / 8 / 14
3,168
288
40,056
22,899
15,219
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Torvald
40
0 / 8 / 10
2,742
249
16,729
39,240
83,039
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 500-Health Shield after getting an Elimination.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Atlas
47
10 / 6 / 11
3,395
309
46,912
71,939
890
Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 43s
Objective Time
7m 21s
73
Kill Participation
112
33
Kills
48
48
Deaths
33
40
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vora
Digitx
Vora
18
4
15
6.38
W
Tyra
14
7
14
3
L
Khan
13
11
8
1.55
L
Ying
P7HARD
Ying
1
6
9
0.92
W
6
8
14
1.63
L
Inara
7
8
10
1.5
L
4
11
9
0.77
W
Torvald
0
8
10
0.63
L
Bomb King
iTzTheEnd
Bomb King
8
12
4
0.83
W
Atlas
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,121
Damage
273,881
273,881
Taken
196,121
29,308
Shielding
99,148
106,315
Healing
87,040
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Digitx
Vora
103,802
71,051
0
10,336
28,864
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
66,382
39,313
1,178
10,314
33,179
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Khan
59,548
56,223
5,844
14,079
95,868
18,205
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
P7HARD
Ying
26,088
12,234
48,947
12,841
26,637
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
40,056
25,737
48,551
8,956
22,899
15,219
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
34,495
26,420
0
14,518
76,311
11,103

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,907
28,549
0
2,735
37,354
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
16,729
10,693
0
459
39,240
83,039
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Bomb King
iTzTheEnd
Bomb King
34,083
28,267
0
7,351
37,711
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
46,912
46,912
0
7,246
71,939
890
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role