Player Matchup

Octavia
Octavia
Silver V
CommandBlack
Octavia
Silver V
Level 132
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,453 Elo+
Party 2
Jenos
Jenos
Silver III
Faust988
Jenos
Silver III
Level 265
Champion Stats
1W - 5L
1,414 SR
Queue Stats
35W - 46L
1,443 Elo+
Solo
Zhin
Zhin
Silver III
Lombax69
Zhin
Silver III
Level 545
Champion Stats
5W - 10L
1,482 SR
Queue Stats
1,876W - 1,810L
1,476 Elo+
Solo
Atlas
Atlas
Silver V
Paldario
Atlas
Silver V
Level 73
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,461 Elo+
Party 2
Torvald
Torvald
Bronze II
chiyuhada1552
Torvald
Bronze II
Level 134
Champion Stats
31W - 16L
1,778 SR
Queue Stats
281W - 327L
1,512 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 230
1,535 SR
1,469 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 351
1,485 SR
1,446 Elo+
Dredge
Dredge
Bronze II
COMMANDERR_y
Dredge
Bronze II
Level 238
Champion Stats
23W - 11L
1,577 SR
Queue Stats
513W - 534L
1,451 Elo+
Solo
Seris
Seris
Bronze I
Farmiuchiha
Seris
Bronze I
Level 83
Champion Stats
4W - 1L
1,710 SR
Queue Stats
41W - 44L
1,393 Elo+
Party 1
Cassie
Cassie
Silver II
MRFxPR1ME
Cassie
Silver II
Level 848
Champion Stats
2W - 5L
1,160 SR
Queue Stats
268W - 274L
1,442 Elo+
Party 1
Fernando
Fernando
Silver IV
SaRiKa86
Fernando
Silver IV
Level 271
Champion Stats
12W - 12L
1,564 SR
Queue Stats
45W - 38L
1,434 Elo+
Solo
Khan
Khan
Gold V
WoshnieShneshny
Khan
Gold V
Level 314
Champion Stats
6W - 7L
1,412 SR
Queue Stats
299W - 278L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
CommandBlack
Octavia
53
12 / 2 / 5
2,878
262
102,910
31,854
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Jenos
Faust988
Jenos
54
1 / 3 / 13
2,498
227
22,831
15,610
10,380
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
52
3 / 7 / 3
789
72
42,014
42,078
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Atlas
Paldario
Atlas
43
4 / 8 / 5
2,842
258
52,353
94,946
900
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Torvald
40
1 / 10 / 5
1,870
170
20,279
47,404
75,831
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 500-Health Shield after getting an Elimination.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
StrixInara
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
37
3 / 5 / 11
2,442
222
58,005
28,790
2,634
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

38
6 / 1 / 15
3,415
310
28,700
21,643
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Level 1

Cassie
MRFxPR1ME
Cassie
59
9 / 7 / 6
2,687
244
54,698
36,994
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
SaRiKa86
Fernando
59
3 / 4 / 10
2,904
264
38,244
72,507
54,275
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

50
9 / 4 / 10
2,993
272
52,245
80,453
19,272
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 17s
Objective Time
7m 52s
52
Kill Participation
82
21
Kills
30
30
Deaths
21
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Dredge
3
5
11
1.7
L
Octavia
CommandBlack
Octavia
12
2
5
7.25
W
6
1
15
13.5
L
Jenos
Faust988
Jenos
1
3
13
2.5
L
Zhin
3
7
3
0.64
W
Cassie
MRFxPR1ME
Cassie
9
7
6
1.71
L
Atlas
Paldario
Atlas
4
8
5
0.81
W
Fernando
SaRiKa86
Fernando
3
4
10
2
W
9
4
10
3.5
L
Torvald
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,387
Damage
231,892
231,892
Taken
240,387
87,111
Shielding
76,181
118,253
Healing
168,011
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
58,005
49,753
0
630
28,790
2,634
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Octavia
CommandBlack
Octavia
102,910
94,270
414
2,976
31,854
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
28,700
23,876
116,623
18,372
21,643
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Faust988
Jenos
22,831
16,857
95,044
7,462
15,610
10,380
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Zhin
42,014
34,398
0
1,339
42,078
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
MRFxPR1ME
Cassie
54,698
48,948
0
5,174
36,994
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Paldario
Atlas
52,353
52,353
0
8,806
94,946
900

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
SaRiKa86
Fernando
38,244
25,893
0
6,520
72,507
54,275
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,245
42,351
4,117
16,575
80,453
19,272
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
20,279
16,081
0
2,212
47,404
75,831
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role