Player Matchup

VII
VII
ASMORODEUS
VII
Level 999
Champion Stats
133W - 98L
1,714 SR
Queue Stats
3,746W - 3,283L
1,733 Elo+
Party 2
Kinessa
Kinessa
Attolïs
Kinessa
Level 999
Champion Stats
44W - 77L
1,466 SR
Queue Stats
2,267W - 1,909L
1,639 Elo+
Party 2
Torvald
Torvald
AverageSuppMain
Torvald
Level 999
Champion Stats
957W - 750L
1,634 SR
Queue Stats
2,054W - 2,149L
1,580 Elo+
Party 2
Cassie
Cassie
Crew3006
Cassie
Level 700
Champion Stats
31W - 30L
1,611 SR
Queue Stats
754W - 733L
1,588 Elo+
Solo
Jenos
Jenos
centraurium
Jenos
Level 278
Champion Stats
57W - 46L
1,630 SR
Queue Stats
762W - 726L
1,567 Elo+
Solo
Team Averages
Level 795
1,611 SR
1,622 Elo+

VS

Team Averages
Level 779
1,621 SR
1,611 Elo+
Vatu
Vatu
Cerbinmor
Vatu
Level 999
Champion Stats
13W - 20L
1,508 SR
Queue Stats
5,462W - 5,360L
1,592 Elo+
Party 1
Atlas
Atlas
CerbinmorSimp
Atlas
Level 999
Champion Stats
520W - 409L
1,675 SR
Queue Stats
2,763W - 2,690L
1,598 Elo+
Party 1
Barik
Barik
Lifely
Barik
Level 999
Champion Stats
36W - 22L
1,658 SR
Queue Stats
409W - 363L
1,637 Elo+
Solo
Saati
Saati
SoiCRO
Saati
Level 396
Champion Stats
34W - 23L
1,686 SR
Queue Stats
474W - 481L
1,621 Elo+
Solo
Grover
Grover
Разрежу
Grover
Level 503
Champion Stats
13W - 17L
1,577 SR
Queue Stats
709W - 671L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
25 / 5 / 14
3,614
278
81,402
41,817
2,500
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Kinessa
Attolïs
Kinessa
59
5 / 1 / 30
3,018
232
77,405
18,086
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Level 1

60
7 / 2 / 24
3,214
247
49,688
11,119
78,038
Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Cassie
Crew3006
Cassie
59
13 / 7 / 16
3,166
244
78,969
46,262
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
8 / 1 / 29
3,261
251
17,900
15,143
9,340
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
60
4 / 16 / 4
2,676
206
29,627
49,315
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
5 / 10 / 5
2,750
212
27,906
95,213
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Barik
Lifely
Barik
58
3 / 12 / 7
3,199
246
21,135
74,643
68,606
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
SoiCRO
Saati
58
2 / 11 / 4
2,476
190
36,370
40,653
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
2 / 9 / 5
1,683
129
17,389
45,540
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 7s
Objective Time
4m 19s
171
Kill Participation
41
58
Kills
16
16
Deaths
58
113
Assists
25
Player
Kills
Deaths
Assists
KDA
W
25
5
14
6.4
W
Kinessa
Attolïs
Kinessa
5
1
30
20
W
7
2
24
9.5
L
Vatu
4
16
4
0.38
L
5
10
5
0.75
W
Cassie
Crew3006
Cassie
13
7
16
3
L
Barik
Lifely
Barik
3
12
7
0.54
L
Saati
SoiCRO
Saati
2
11
4
0.36
W
8
1
29
22.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,364
Damage
132,427
132,427
Taken
305,364
89,878
Shielding
68,606
90,326
Healing
108,015
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
81,402
75,238
0
0
41,817
2,500
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kinessa
Attolïs
Kinessa
77,405
54,946
0
2,619
18,086
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,688
41,533
6,260
10
11,119
78,038
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vatu
29,627
19,391
0
7,980
49,315
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,906
27,906
0
10,289
95,213
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Cassie
Crew3006
Cassie
78,969
62,811
0
4,336
46,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Lifely
Barik
21,135
21,135
0
23,024
74,643
68,606
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
SoiCRO
Saati
36,370
25,423
0
5,316
40,653
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
17,900
9,956
65,068
12,033
15,143
9,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,389
14,815
41,950
19,456
45,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role