Player Matchup

Azaan
Azaan
Silver V
Ceschiu
Azaan
Silver V
Level 226
Champion Stats
0W - 2L
1,191 SR
Queue Stats
24W - 19L
1,596 Elo+
Party 2
Jenos
Jenos
Platinum III
FFFighter
Jenos
Platinum III
Level 356
Champion Stats
60W - 55L
1,702 SR
Queue Stats
637W - 621L
1,566 Elo+
Solo
Barik
Barik
Gold II
Rowshanak
Barik
Gold II
Level 999
Champion Stats
220W - 212L
1,652 SR
Queue Stats
1,567W - 1,572L
1,525 Elo+
Party 3
Willo
Willo
Gold V
XørpïonZ
Willo
Gold V
Level 924
Champion Stats
1W - 2L
1,689 SR
Queue Stats
194W - 155L
1,643 Elo+
Party 2
Androxus
Androxus
Platinum II
nicedevelopers
Androxus
Platinum II
Level 243
Champion Stats
55W - 57L
1,620 SR
Queue Stats
306W - 295L
1,548 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 550
1,571 SR
1,576 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 478
1,650 SR
1,552 Elo+
Terminus
Terminus
Gold I
Digitx
Terminus
Gold I
Level 831
Champion Stats
39W - 38L
1,671 SR
Queue Stats
2,637W - 2,636L
1,509 Elo+
Solo
Imani
Imani
Platinum I
ImmuneToBait
Imani
Platinum I
Level 71
Champion Stats
2W - 0L
1,780 SR
Queue Stats
121W - 103L
1,597 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum IV
MikeeeyON
Mal'Damba
Platinum IV
Level 999
Champion Stats
33W - 51L
1,543 SR
Queue Stats
659W - 626L
1,505 Elo+
Solo
Inara
Inara
Gold V
lookupsidedown
Inara
Gold V
Level 416
Champion Stats
9W - 5L
1,577 SR
Queue Stats
215W - 176L
1,539 Elo+
Solo
Maeve
Maeve
Platinum I
ØnlyMæve
Maeve
Platinum I
Level 75
Champion Stats
62W - 45L
1,679 SR
Queue Stats
133W - 115L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Ceschiu
Azaan
49
1 / 7 / 0
1,333
148
33,847
63,405
15,968
Overwhelming Presence

Overwhelming Presence

Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1s.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Jenos
FFFighter
Jenos
59
0 / 3 / 8
2,356
262
10,677
13,034
7,830
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Rowshanak
Barik
59
1 / 6 / 3
1,744
194
34,156
55,331
70,674
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
60
5 / 7 / 1
1,728
192
48,792
35,419
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Androxus
49
2 / 6 / 3
1,450
161
40,026
41,443
0
Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bans
MojiCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Digitx
Terminus
59
5 / 1 / 5
2,894
322
27,427
40,740
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

40
8 / 1 / 11
2,986
332
85,350
18,151
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Mal'Damba
MikeeeyON
Mal'Damba
60
1 / 0 / 17
3,028
336
11,975
7,782
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
4 / 3 / 7
2,578
286
40,632
79,263
8,606
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
29
11 / 3 / 3
2,637
293
43,248
21,562
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
6m 38s
24
Kill Participation
72
9
Kills
29
29
Deaths
8
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Azaan
Ceschiu
Azaan
1
7
0
0.14
W
Terminus
Digitx
Terminus
5
1
5
7.5
L
Jenos
FFFighter
Jenos
0
3
8
1.33
W
8
1
11
13.5
W
Mal'Damba
MikeeeyON
Mal'Damba
1
0
17
9.5
L
Barik
Rowshanak
Barik
1
6
3
0.42
L
Willo
5
7
1
0.79
W
4
3
7
2.5
L
Androxus
2
6
3
0.58
W
Maeve
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,498
Damage
208,632
208,632
Taken
167,498
94,472
Shielding
8,606
113,422
Healing
129,871
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
Ceschiu
Azaan
33,847
29,833
0
8,008
63,405
15,968
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Digitx
Terminus
27,427
18,263
0
6,822
40,740
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
FFFighter
Jenos
10,677
7,315
88,524
4,763
13,034
7,830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
85,350
74,761
0
547
18,151
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
MikeeeyON
Mal'Damba
11,975
4,943
114,398
5,750
7,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Rowshanak
Barik
34,156
34,156
0
9,468
55,331
70,674
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
48,792
38,588
0
346
35,419
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,632
34,708
0
1,081
79,263
8,606

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
40,026
31,933
0
2,313
41,443
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
43,248
42,872
0
1,273
21,562
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role