Player Matchup

Lex
Lex
Gold I
BlackCrowley
Lex
Gold I
Level 999
Champion Stats
106W - 128L
1,638 SR
Queue Stats
2,188W - 2,108L
1,622 Elo+
Solo
Barik
Barik
Platinum V
Forbiddenranch
Barik
Platinum V
Level 611
Champion Stats
14W - 16L
1,632 SR
Queue Stats
331W - 317L
1,488 Elo+
Solo
Ruckus
Ruckus
Gold III
NoAntojen
Ruckus
Gold III
Level 306
Champion Stats
14W - 12L
1,636 SR
Queue Stats
625W - 575L
1,519 Elo+
Solo
Lian
Lian
Platinum II
Remagen15
Lian
Platinum II
Level 999
Champion Stats
23W - 40L
1,572 SR
Queue Stats
224W - 203L
1,580 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
TetSamaGod
Mal'Damba
Qualifying
Level 302
Champion Stats
1W - 2L
1,580 SR
Queue Stats
49W - 40L
1,574 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 643
1,612 SR
1,557 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 540
1,646 SR
1,558 Elo+
Atlas
Atlas
Gold V
AbsurdConception
Atlas
Gold V
Level 234
Champion Stats
19W - 18L
1,590 SR
Queue Stats
219W - 201L
1,523 Elo+
Party 1
Fernando
Fernando
Platinum IV
FreePalestine29
Fernando
Platinum IV
Level 240
Champion Stats
125W - 115L
1,715 SR
Queue Stats
487W - 523L
1,550 Elo+
Solo
Bomb King
Bomb King
Platinum II
Jes888Glez
Bomb King
Platinum II
Level 999
Champion Stats
362W - 225L
1,727 SR
Queue Stats
1,959W - 1,908L
1,565 Elo+
Solo
Vatu
Vatu
Platinum I
LeninR98
Vatu
Platinum I
Level 999
Champion Stats
109W - 106L
1,669 SR
Queue Stats
1,682W - 1,565L
1,624 Elo+
Solo
Jenos
Jenos
Gold V
itzblitz82_ttv
Jenos
Gold V
Level 230
Champion Stats
2W - 3L
1,530 SR
Queue Stats
127W - 102L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 7 / 0
1,323
165
21,746
22,372
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

52
3 / 4 / 1
1,010
126
32,406
43,315
38,157
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ruckus
NoAntojen
Ruckus
58
2 / 6 / 3
1,373
172
25,286
42,844
20,470
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Lian
59
1 / 3 / 5
1,358
170
36,263
13,230
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 25 units.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Mal'Damba
TetSamaGod
Mal'Damba
57
1 / 8 / 2
1,272
159
11,935
26,035
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 0 / 5
2,241
280
22,816
38,767
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
54
6 / 1 / 7
2,443
305
22,021
28,751
43,557
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Jes888Glez
Bomb King
60
6 / 2 / 11
2,198
275
45,993
23,819
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Vatu
57
12 / 4 / 5
2,341
293
44,054
24,995
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
2 / 3 / 14
2,332
292
12,912
11,304
4,197
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 5s
Objective Time
6m 31s
21
Kill Participation
70
10
Kills
28
28
Deaths
10
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
3
7
0
0.43
L
3
4
1
0.88
W
Fernando
6
1
7
9.5
W
Bomb King
Jes888Glez
Bomb King
6
2
11
5.75
W
Vatu
12
4
5
3.63
L
Ruckus
NoAntojen
Ruckus
2
6
3
0.58
L
Lian
1
3
5
1.17
L
Mal'Damba
TetSamaGod
Mal'Damba
1
8
2
0.25
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,636
Damage
147,796
147,796
Taken
127,636
58,627
Shielding
47,754
58,751
Healing
93,294
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
22,816
22,816
0
260
38,767
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,746
21,146
0
2,990
22,372
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,406
32,406
0
4,667
43,315
38,157
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
22,021
14,808
0
3,424
28,751
43,557
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
Jes888Glez
Bomb King
45,993
39,825
0
5,048
23,819
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vatu
44,054
35,052
0
10,333
24,995
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
NoAntojen
Ruckus
25,286
18,945
0
6,076
42,844
20,470
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
36,263
34,663
0
2,273
13,230
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
TetSamaGod
Mal'Damba
11,935
7,938
35,507
7,238
26,035
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
12,912
12,084
69,518
4,711
11,304
4,197
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role