Player Matchup

Barik
Barik
Platinum I
Alt3rnit
Barik
Platinum I
Level 375
Champion Stats
15W - 14L
1,661 SR
Queue Stats
718W - 721L
1,550 Elo+
Solo
Saati
Saati
Diamond V
ESPIºCHULA
Saati
Diamond V
Level 67
Champion Stats
17W - 9L
1,751 SR
Queue Stats
111W - 76L
1,695 Elo+
Party 1
Koga
Koga
Diamond IV
OZ-08-
Koga
Diamond IV
Level 999
Champion Stats
353W - 344L
1,656 SR
Queue Stats
1,873W - 1,904L
1,592 Elo+
Solo
Ying
Ying
Qualifying
mohtepbb
Ying
Qualifying
Level 114
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Solo
Atlas
Atlas
Diamond V
wolfighter
Atlas
Diamond V
Level 999
Champion Stats
210W - 159L
1,732 SR
Queue Stats
2,686W - 2,625L
1,646 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 511
1,660 SR
1,634 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 988
1,678 SR
1,625 Elo+
Pip
Pip
Platinum III
Babajeeds
Pip
Platinum III
Level 944
Champion Stats
24W - 19L
1,708 SR
Queue Stats
1,822W - 1,770L
1,528 Elo+
Solo
Ruckus
Ruckus
Diamond IV
Blûe
Ruckus
Diamond IV
Level 999
Champion Stats
228W - 178L
1,797 SR
Queue Stats
2,319W - 2,223L
1,692 Elo+
Solo
Raum
Raum
Platinum II
RUDYREY
Raum
Platinum II
Level 999
Champion Stats
21W - 26L
1,597 SR
Queue Stats
1,462W - 1,415L
1,554 Elo+
Solo
Imani
Imani
Diamond III
k2unknown
Imani
Diamond III
Level 999
Champion Stats
13W - 15L
1,623 SR
Queue Stats
610W - 551L
1,683 Elo+
Solo
Buck
Buck
Platinum I
ÐANGHELLO
Buck
Platinum I
Level 999
Champion Stats
189W - 139L
1,665 SR
Queue Stats
545W - 473L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Alt3rnit
Barik
49
2 / 6 / 11
2,242
249
66,159
63,640
48,101
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

42
6 / 9 / 5
1,909
212
48,628
38,002
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
OZ-08-
Koga
58
7 / 9 / 3
1,896
211
52,328
36,900
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Ying
40
0 / 6 / 13
1,917
213
12,867
23,246
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
59
7 / 8 / 6
1,996
222
53,576
84,692
3,000
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 1 / 10
2,817
313
32,535
17,825
8,626
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Ruckus
Blûe
Ruckus
59
8 / 5 / 7
2,520
280
48,062
49,418
31,251
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Raum
RUDYREY
Raum
57
8 / 8 / 10
2,821
313
39,234
105,453
9,000
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Imani
k2unknown
Imani
59
10 / 2 / 11
2,852
317
66,719
26,087
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

58
7 / 6 / 14
2,716
302
59,930
34,775
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 36s
Objective Time
5m 22s
60
Kill Participation
90
22
Kills
38
38
Deaths
22
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Barik
Alt3rnit
Barik
2
6
11
1.25
W
5
1
10
10
W
Ruckus
Blûe
Ruckus
8
5
7
2.3
L
6
9
5
0.94
L
Koga
OZ-08-
Koga
7
9
3
0.94
W
Raum
RUDYREY
Raum
8
8
10
1.63
W
Imani
k2unknown
Imani
10
2
11
7.75
L
Ying
0
6
13
1.08
L
Atlas
7
8
6
1.25
W
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,558
Damage
246,480
246,480
Taken
233,558
51,101
Shielding
48,877
98,524
Healing
105,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Alt3rnit
Barik
66,159
66,159
0
19,271
63,640
48,101
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
32,535
30,699
46,258
16,222
17,825
8,626
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
Blûe
Ruckus
48,062
30,763
0
10,130
49,418
31,251
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
48,628
42,965
0
1,030
38,002
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Koga
OZ-08-
Koga
52,328
45,135
0
1,530
36,900
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Raum
RUDYREY
Raum
39,234
21,226
0
10,734
105,453
9,000
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
k2unknown
Imani
66,719
40,759
0
9,587
26,087
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
12,867
12,867
67,827
8,478
23,246
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
53,576
53,576
0
388
84,692
3,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
59,930
54,600
0
12,131
34,775
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role