Player Matchup

Lillith
Lillith
Gold III
BabaYaga024
Lillith
Gold III
Level 918
Champion Stats
18W - 19L
1,564 SR
Queue Stats
1,116W - 1,166L
1,462 Elo+
Party 1
Lian
Lian
Qualifying
Mazafaker14
Lian
Qualifying
Level 44
Champion Stats
0W - 4L
1,579 SR
Queue Stats
3W - 6L
1,404 Elo+
Solo
Atlas
Atlas
Silver V
YaBoY 97190
Atlas
Silver V
Level 550
Champion Stats
18W - 26L
1,530 SR
Queue Stats
446W - 477L
1,390 Elo+
Solo
Inara
Inara
Bronze I
blondandgrey
Inara
Bronze I
Level 999
Champion Stats
589W - 427L
1,636 SR
Queue Stats
3,284W - 3,300L
1,406 Elo+
Party 1
Koga
Koga
Silver I
zKo0ky-
Koga
Silver I
Level 276
Champion Stats
27W - 35L
1,563 SR
Queue Stats
296W - 307L
1,466 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 557
1,574 SR
1,426 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 395
1,527 SR
1,444 Elo+
Barik
Barik
Silver IV
Cyb3rfight3r92
Barik
Silver IV
Level 130
Champion Stats
20W - 16L
1,576 SR
Queue Stats
52W - 60L
1,404 Elo+
Solo
Willo
Willo
Silver II
HintelVrute
Willo
Silver II
Level 999
Champion Stats
235W - 214L
1,556 SR
Queue Stats
1,274W - 1,241L
1,475 Elo+
Party 3
Vora
Vora
Silver V
Josgates41
Vora
Silver V
Level 444
Champion Stats
2W - 0L
1,317 SR
Queue Stats
93W - 88L
1,415 Elo+
Party 2
Jenos
Jenos
Silver IV
SpongiBobby
Jenos
Silver IV
Level 320
Champion Stats
67W - 64L
1,548 SR
Queue Stats
267W - 262L
1,454 Elo+
Party 2
Terminus
Terminus
Silver II
TakoDolfo
Terminus
Silver II
Level 81
Champion Stats
10W - 7L
1,638 SR
Queue Stats
103W - 111L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BabaYaga024
Lillith
60
2 / 8 / 5
1,834
262
28,115
36,597
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

24
8 / 10 / 2
2,407
344
55,214
28,325
0
Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

50
1 / 9 / 1
1,474
211
8,322
74,118
1,300
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
0 / 9 / 4
1,486
212
24,730
62,414
11,584
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Koga
zKo0ky-
Koga
59
2 / 10 / 0
1,316
188
11,531
11,719
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
CassieKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
8 / 2 / 13
2,931
419
38,368
33,602
16,516
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
13 / 3 / 10
2,681
383
66,980
18,663
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

55
13 / 2 / 15
2,732
390
65,248
25,354
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
4 / 3 / 25
2,499
357
7,920
8,403
4,828
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
TakoDolfo
Terminus
27
8 / 2 / 10
2,344
335
34,657
41,890
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 14s
Objective Time
8m 6s
25
Kill Participation
119
13
Kills
46
46
Deaths
12
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Lillith
BabaYaga024
Lillith
2
8
5
0.56
W
8
2
13
7.25
W
13
3
10
6
W
13
2
15
10.25
L
8
10
2
0.9
W
4
3
25
5.5
W
Terminus
TakoDolfo
Terminus
8
2
10
6.5
L
1
9
1
0.17
L
0
9
4
0.22
L
Koga
zKo0ky-
Koga
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,912
Damage
213,173
213,173
Taken
127,912
12,884
Shielding
21,344
39,051
Healing
92,224
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
BabaYaga024
Lillith
28,115
10,645
37,435
329
36,597
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
38,368
38,368
0
18,481
33,602
16,516
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
66,980
38,328
0
3,537
18,663
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
65,248
52,773
0
1,689
25,354
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
55,214
50,774
0
0
28,325
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
7,920
5,699
57,580
1,805
8,403
4,828
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
TakoDolfo
Terminus
34,657
30,416
0
9,132
41,890
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
8,322
8,322
0
0
74,118
1,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,730
20,417
0
0
62,414
11,584
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Koga
zKo0ky-
Koga
11,531
9,287
0
1,287
11,719
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role