Player Matchup

Barik
Barik
Platinum IV
Bisifinger
Barik
Platinum IV
Level 345
Champion Stats
6W - 8L
1,624 SR
Queue Stats
182W - 158L
1,578 Elo+
Solo
Khan
Khan
Diamond IV
FullControl7
Khan
Diamond IV
Level 187
Champion Stats
37W - 25L
1,672 SR
Queue Stats
287W - 247L
1,586 Elo+
Party 1
Octavia
Octavia
Diamond V
SHRKTEAM
Octavia
Diamond V
Level 283
Champion Stats
48W - 61L
1,591 SR
Queue Stats
592W - 620L
1,572 Elo+
Party 3
Jenos
Jenos
Platinum I
Vintchu
Jenos
Platinum I
Level 999
Champion Stats
280W - 251L
1,731 SR
Queue Stats
1,039W - 1,006L
1,605 Elo+
Party 3
Diamond IV
ŻydziPiecMydło
Unknown
Diamond IV
Level 93
Champion Stats
25W - 20L
1,683 SR
Queue Stats
140W - 120L
1,580 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 381
1,660 SR
1,584 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 816
1,685 SR
1,608 Elo+
Ying
Ying
Gold V
AzGarbugli
Ying
Gold V
Level 366
Champion Stats
4W - 7L
1,662 SR
Queue Stats
85W - 67L
1,637 Elo+
Party 2
Fernando
Fernando
Gold V
EliAxel
Fernando
Gold V
Level 999
Champion Stats
30W - 22L
1,682 SR
Queue Stats
273W - 224L
1,603 Elo+
Party 2
Moji
Moji
Diamond V
Horuomy20
Moji
Diamond V
Level 999
Champion Stats
395W - 296L
1,691 SR
Queue Stats
903W - 907L
1,562 Elo+
Solo
Viktor
Viktor
Gold V
foxfour42
Viktor
Gold V
Level 999
Champion Stats
4W - 2L
1,699 SR
Queue Stats
52W - 37L
1,631 Elo+
Party 2
Atlas
Atlas
Gold V
ilDanitube
Atlas
Gold V
Level 716
Champion Stats
7W - 5L
1,694 SR
Queue Stats
211W - 201L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
52
3 / 10 / 9
3,641
260
82,211
119,766
112,670
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
1 / 8 / 9
3,038
217
74,003
131,138
43,759
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Octavia
SHRKTEAM
Octavia
35
12 / 5 / 2
3,280
234
118,044
49,803
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Jenos
Vintchu
Jenos
56
1 / 6 / 15
3,604
257
30,495
32,486
14,124
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

41
7 / 10 / 7
3,202
229
119,879
75,912
10,386

Level 3

Level 5

Level 1

Level 1

Level 5

Level 1

Bans
MakoaImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
LianCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
0 / 1 / 22
4,011
287
13,933
20,797
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
EliAxel
Fernando
59
4 / 5 / 15
4,073
291
80,299
115,990
89,404
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
59
13 / 7 / 10
3,587
256
81,324
61,782
64,987

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Viktor
foxfour42
Viktor
57
10 / 6 / 19
4,015
287
154,410
64,029
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Atlas
59
12 / 5 / 15
4,165
298
79,139
162,034
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
10m 25s
66
Kill Participation
120
24
Kills
39
39
Deaths
24
42
Assists
81
Player
Kills
Deaths
Assists
KDA
W
0
1
22
11
L
Barik
3
10
9
0.75
W
Fernando
EliAxel
Fernando
4
5
15
2.3
L
1
8
9
0.69
W
Moji
13
7
10
2.57
L
Octavia
SHRKTEAM
Octavia
12
5
2
2.6
L
Jenos
Vintchu
Jenos
1
6
15
1.42
W
Viktor
foxfour42
Viktor
10
6
19
3.25
W
Atlas
12
5
15
3.9
L
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,632
Damage
409,105
409,105
Taken
424,632
180,939
Shielding
154,391
270,362
Healing
282,398
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
13,933
13,933
212,594
18,554
20,797
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
82,211
82,121
0
17,181
119,766
112,670
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
EliAxel
Fernando
80,299
46,919
0
7,612
115,990
89,404
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
74,003
67,253
9,302
32,248
131,138
43,759
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Moji
81,324
75,133
22,759
18,662
61,782
64,987
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
SHRKTEAM
Octavia
118,044
109,590
513
6,019
49,803
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Vintchu
Jenos
30,495
21,560
181,381
16,130
32,486
14,124
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
foxfour42
Viktor
154,410
80,106
0
2,217
64,029
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
79,139
79,139
0
0
162,034
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
119,879
90,152
0
7,588
75,912
10,386
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role